PixWorld β Unifying 3D Scene Generation & Reconstruction in Pixel Space.
Prior work splits the two into different spaces β reconstruction in pixel space, generation in latent space. PixWorld unifies both in one pixel-space diffusion model, and instead of optimizing an intermediate latent it optimizes directly into a 3D representation via differentiable rendering (no VAE/RAE).
β‘ 4-step distilled β ~0.6 s/scene, up to ~1000Γ faster than diffusion world models.
π https://t.co/oFUqKacZj2
π https://t.co/OaysMDJFTK
π» https://t.co/rNsWwIa3JS
π€ https://t.co/42tIq5mnkf
Paper & project page are live β feedback / RTs / β / upvotes welcome! π