When reviving or rebooting a teammate and move out of the interaction range, the revive timer will not deplete, simply slowly decrease back to 0 seconds.
Using a medkit or shields while moving, will not cancel the effect. How ever, you will not be able to sprint and heal.
Just a reminder: the event will run a few more times for anyone that missed it. The second running should be hosted 2.5 hours after the first event, and then the third will be held 6.5 hrs from the first running.