I genuinely think that everybody should try Honour Mode in #BaldursGate3 like this - it'll completely change your experience of the game.
https://t.co/RUhswG1v15
📣 JAMES LAW IS A FREE AGENT! 📣
After a fascinating few months with Raptor PR, I am moving into the freelance PR and content world (of course, with eyes open for appropriate full-time opportunities).
🫡Get in touch - [email protected] or DM me here!🥰
I can't wear the best armor in RPGs because it makes me feel like a douchebag – now I've rejected Fashion Souls and embraced the schlub meta https://t.co/50QrX1K46t
I’m not saying I’m secretly the Joel from #Helldivers2. Because I’m not. Of course, I’d say that if I was that Joel. But I’m not. But I would say that. But I’m not. And you’ll never prove it.
On an entirely unrelated note, what’s everybody’s planet in the game?
Hey, @Pilestedt , real glad you enjoyed my article! Helldivers 2 has already become one of my favourite games in a while, hope you’re deservedly proud and looking forward to see what lies ahead for Super Earth!
I missed this article. It is absolutely what I'm going for when I design games. The concept originates from years of playing p&p RPGs, where the players manage to turn everything into a farce. No matter if it's cthulhu or d&d, it always ends with us crying of laughter.
Fun fact: the original first heading in this article was “Yes, I do recognise I’m playing with fire by criticising somebody else’s writing but F*** IT”