@HavokFH I find the feint to offensive isn't a good idea. Almost all my parry/superior light attempts knock them out of it. Lower skill levels will have to learn to dodge asap after feinting a heavy into offensive.
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Same wheels and body markings and everything
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@HavokFH @ClutchmeisterTV As an average skill level player I also found that in most cases I did rather just respawn normally. I often found myself at health disadvantages for entire games, racking up 5+ more deaths than I would've gotten because we had no objectives.
@HavokFH @ClutchmeisterTV And full heal before you can even get out of critical health so you can't really fight where you just died unless you wait longer than it would've taken to respawn normally or you have teammates blocking their heals. In all other scenarios you should spawn elsewhere.
@HavokFH @ClutchmeisterTV When used in lower skull levels and not done properly you see a lot of teammates (and sometimes myself) just giving the enemy free reknown because we spawn stupid and give them a higher kill streak. The 8 second respawn delay also gives the enemy enough time to cap the point and