Created a new 3D model using @tripoai, and I'm seriously impressed. Generate production-ready 3D models from text or images in seconds. See the model here: https://t.co/QfAiIRwLZU
#TripoAI#3DGeneration#GenAI#3DPrinting#3D
That's a creation made by using both GPT 2.5 to iterate on the idea and @MeshyAI to generate the model. This is a spin idea on Meshy's mascot on a bioluminescent forest adadventurous theme.
#MeshyCreator#3dartwork#AI#GenAI
@shellenberger We, Brazilians, are almost subject to dictatorship already, I really wish that Elon Musk taking the stand to help us result in something. For me, the guy is already a hero.
Super excited to reveal the new trailer for "Will You Snail?", a platformer about outsmarting a talkative AI. The most difficult part for small devs like me is getting the word out there so RTs are super appreciated. <3
https://t.co/nPMmWrxCOq
#screenshotsaturday#indiegame
#STEAMKEYGIVEAWAY
DoubleDashStu is launching #SkyRacket today and feeling generous. So, here's a free key IF you can guess the missing characters!
0Z3HZ-*****-IC2G6
We were 7 in the morning, eating at @BurgerKing, thinking about how to make a clue about this. ;)
#indiegame
While a young games industry was focused on copying the success of Taito’s Space Invaders, one designer decided to try something completely different. It’s episode two of Design Icons: Pac-Man https://t.co/hIxtz5Uory
Jump buffering. It's a nifty little feature that will add *a lot* more flow to your game. This can also be applied to almost any action! Shooting, melee attacks, dodge rolls, even menu selection. #gamedev#indiedev#gamedevtips
@SpeedyMastretta Hey, I know that there has been a while since you've posted it, but how do you achieve the wave effect? I need to make something similar. The current approach that I'm going for is using the UV2 to save distance from shore and animate it in the shader.
Spent some more time optimizing the demo's cloth sims. Now I can fill an entire level with cloth and maintain 60fps, with complete destruction. Exciting! #monogame#indiegame#gamedev#indiegame