@bqeaar Roblox algorithm, ad budget, and now the biggest hurdle: getting Highly Engaged Players.
It feels almost impossible to reach that threshold without spending on ads. Roblox is no longer the barrier-free platform it used to be for new developers.
As a Roblox developer in India, I can't buy Ad Credits directly because Ads Manager requires adding a card. Converting Robux to Ad Credits also causes ~65% loss. Any workaround for Indian creators? Could Roblox offer direct Ad Credit checkout without saving a card? Who can help?
As a Roblox developer in India, I can't buy Ad Credits directly because Ads Manager requires adding a card. Converting Robux to Ad Credits also causes ~65% loss. Any workaround for Indian creators? Could Roblox offer direct Ad Credit checkout without saving a card? Who can help?