I suppose now I can talk about the work my team and I actually did. At its core we were the Loot part of the Looter Shooter.
We built many of the the loot tables, we set up the vendors, managed currencies and whatnot.
It was fun. 1/3 math, 1/3 phychology and 1/3 feel.
Bungie was the dream job. I feel beyond fortunate I was able to work on Destiny 2 for the past five years, to see Marathon grow into its own, and to have met so many talented and kind people. I'd do it all again.
If you need a visual/graphic designer, I'll be looking for work.
As long as Marathon is still alive, there's still hope. Let's hope Marathon lasts at least 3 years so that other projects at Bungie can get the green light, because it would be a shame to lose a great game like Marathon and a company as talented as Bungie.
Truthfully, as much as I love Destiny, Marathon genuinely plays like a modern game. Not one made in 2017.
I sincerely think Destiny enjoyers would like modes like this. It’s truly Bungie expertise on full display, pure PvE, deep lore, and developed as a passion project and not a cash cow.