@vicious696 I mean once you buy the console? If you enjoy gaming it takes about 3 to 4 hours of work to buy a game. And you get to keep it forever.
People buy cigarettes and alcohol over priced or expensive foods which they are gone within hours of purchase.
I find it interesting watching the internet react to StarFox and complain it's $50 for 1.5 hours. It shows not only a full lack of understanding for StarFox, but why game valuations are so tricky.
StarFox is an arcade game. Let's not beat around the bush on that aspect. Most people today, don't even know what that actually means.
It use to mean "you would exist in an arcade cabinet that people put quarters in to play you at some in-person store or venue". But, while those still exist today, arcades are out of style and not really a focus of the industry anymore.
The original StarFox, was based upon other popular arcade games at the time. Then it got remade on N64 - and now remade again for Switch 2.
Trying to value this game is hard in 2026, because Arcade style games are built different. Everyone talks about replay ability and such as this thing some people do right? Like they replay their favorite games for fun. But most people I venture to guess are more like me and msotly play through a game once, then move on.
StarFox however, is not the latter. It is designed, intentionally, to be replayed. A shit load. That's why the 90m average to "beat" it is so short. That's an arcade staple. The goal is to replay through over and over chasing high scores, finding alternate paths, and experiencing new things. You get through each of those new things in around 6 hours - but then the high score chasing begins. The challenge runs begin. And obviously, online multiplayer (which I hope gets more content added down the road).
The standard price of first party published AA/AAA games, is $70 in the industry. Nintendo charged $50, with a $60 physical option.
Both cheaper, than industry standard. But, StarFox is not an industry standard game - platform holders simply don't make these kind of games anymore.
So how do you value StarFox? On the SNES, you paid $60 in 1993. On the N64, you paid $60. On the 3DS it was $40 (the standard price for 3DS games).
Today, it's $50 on the digital store, $60 for a physical copy.
Value is extremely subjective. But I understand why it's hard for modern gamers to really properly get StarFox in terms of how it's designed for replaying in ways modern games aren't.
@WhatsTheStatus@JustBryanNY@CornellGunter_ Why do we have to subject ourselves to that pin system in my faction? It's bad enough we have to scavenger hunt for persona cards
@Smasagaming Donkey kong bananza. I have it a 94 out of 100.
A nice mix of simple and challenging features. Graphics, exploring, music and the nostalgia was just a plus.
@bonniepetitex To me this 100 percent depends on how many hours of your free time you play. Though I dont play easy mode. If you spend a lot of your free time preferring to game than other than things i would say you are a gamer. Even if youre not as skilled as hardcore.