Made a filtered water bottle(definitely not a Gryal water bottle by @TheGrayl) in blender.
3,458 triangles
About two hours total to both model and texture. #blender#3DModel
Been busy with a new Job but remembered I made this knife about a year and a half ago so I made some renders for it. 2,863 tris and If I remember right I made this in about 4 hours. This rendition was made using the concept art made by Thomas A. Szakolczay
Made an Elcan clone. This was actually quite hard to model while keeping the topology neat(still not great). About 6 hours of actual modeling/testing and 2 hours to texture. 8,611 tris. I plan to make some variants of this later(triangle and square). #blender#b3d#3DModel
Made a few different grenades, all use the same texture and are about 950 tris each. This was a pretty short and sweet modeling session taking about an hour to model and 30min to texture. #blender#b3d#3DModel
Modeled another plate carrier and this one you can actually buy! About 13k tris and 2 hours worth of modeling. I'd say its pretty good for my 2nd plate carrier. This was based off of the Qore Exo plate carrier.
https://t.co/hXDFp1WS7s
#b3d#blender#3DModel
Here is the turn around and "animation" for the cyberdeck, The stickers are emotes that my friend made and I just used as stickers.
#blender#b3d#3DModel
Been awhile since I've made anything but here is a cyberdeck that I modeled using @ricebirdmon's drawing. Model is 5,706 tris and took about 2 hours to model and like 2 days to get the textures right. Will render a full turn around and animation later.
#Blender#b3d#3DModel
Seems like someone lost their Originite Prime shipment.
Once again this was more practice for making scenes. Total render time was around 4-5 hours when it took maybe 2 hours to model everything. Think the volumetrics added a lot of render time.
#blender#b3d#3dModel#Arknights
"The drifting cache flows up the stream of fate, leaving behind only a few scattered coins"
The drifting cache from #Arknights, this took like 3 hours to render and only like an hour to actually model/texture. Mostly just practice for environments.
#Blender#b3d#3DModel
Another #Arknights material model. This time the Crystalline Electronic Unit. This took around 3 hours to make. Originally I was making the bipolar nanoflake but that didn't turn out how I wanted, so I made this before trying to remake the nanoflake.
#Blender#b3d#3DModel
Happy Thanksgiving to those who celebrate it! This was a quick model and render(about 2 hours total) I've done cause I was a bit bored on this Thanksgiving. I will probably do more #Arknights items going forward since I absolutely love the style.
#Blender#b3d#3DModel
@noker86 I agree that the back is pretty flat, but the real retroid 2+ is pretty much the same except there's 4 nubs that hide some screws. Kinda wished they had their logo or something back there.
My best attempt at recreating a Retroid pocket in about an hour. If i were to change something, I would've made the joysticks separately like I did the buttons to avoid having them look so sharp but meh.
#blender#3DModel
Found my old gameboy and decided to model it. Eventually wanna actually learn how to animate things properly but I think ill get there with more practice. So for now I'm just making stuff I find around my place.
#blender#3Dmodel#b3d