Going to build something fun that I've been meaning to work on for years. I miss RuneScape a lot and I've always wanted to see someone actually bring that kind of world and economy onchain without ruining what made the game fun in the first place.
A lot of people have tried, but none of it ever really scratched the itch for me. Definitely don't want to play a osrs private server/clone.
The recent trench launches reminded me how many people in crypto grew up playing RuneScape too, so fuck it, I'm going to take a shot at it myself.
No idea how far I'll get or whether it turns into anything, but I'm building it in public and I'll post updates as I go.
CA: (TBA)
Update #2: got players into the same world.
You can see each other moving around, talk in nearby chat, and see messages above each other’s heads. Emotes carry across too.
Tested it with two separate game sessions. Walk over, say something, wave, and the other player sees it happen.
Next I’m moving combat and progression onto the server, then building player trading. That’s where the gathering, crafting, drops, and economy start connecting between actual people.
Going to build something fun that I've been meaning to work on for years. I miss RuneScape a lot and I've always wanted to see someone actually bring that kind of world and economy onchain without ruining what made the game fun in the first place.
A lot of people have tried, but none of it ever really scratched the itch for me. Definitely don't want to play a osrs private server/clone.
The recent trench launches reminded me how many people in crypto grew up playing RuneScape too, so fuck it, I'm going to take a shot at it myself.
No idea how far I'll get or whether it turns into anything, but I'm building it in public and I'll post updates as I go.
CA: (TBA)
Update #1: added a bunch of fun stuff. Still nowhere near a complete game, but it’s starting to feel like one.
-Added mobs and bosses with their own drop tables
-Added inventory, equipment, and currency
-Exploring items as NFTs registered onchain
-Made a good start on token emissions, sinks, and the broader economy
-Emotes are great now
-Arena + combat are functional and finally somewhat acceptable. Animations are really smooth, but I’m not comfortable putting real stakes behind fights yet
-Added two more cities: a port town and a mining town
-Added quick-travel NPCs, shops, and other NPCs selling goods/services
Overall I’m having a lot of fun with this. Finally getting to put 10,000+ hours of RuneScape, Diablo 2/3, StarCraft, PoE2, Warcraft 3, WoW, and a bunch of other games to use.
Still a lot to build.
@MoonOverlord@FitzYap I've become very wary of setting SL on big positions. Just set multiple downside alerts and monitor instead or have tooling built to execute it.
Platform SL is position info that isn't necessarily private and exchanges have internal desks
@dragonrbrn U.S. citizens remain subject to U.S. tax rules on worldwide income after moving abroad. Dubai isn’t the same tax proposition for them.
https://t.co/A82qGFZ2NH
@zerohedge The ECB kept TPI available even while raising rates in September. The question is whether it sees the French spread as disorderly transmission or justified fiscal risk.
https://t.co/KtYjQm3olY