This is the gameplay of the game that my team did last year for the Global Game Jam Winter 2021. The game is called Labyrinth Gold Rush which is a 2D top down game.
Game Engine: Unity
Game Link: https://t.co/l7ECj0F7oX
#GameDev#Unity2D#TopDownGame
I added the character selection menu for the players to select the character and the host (in the left window) to have ability to kick players (which is the client in the right window) out of the server for the Unreal Engine Networking project. #UnrealEngine#Networking
This is the assignment that I did in the 1st semester last year in Visual Studio where I learn the array for the objects by using SDL Framework. #SDL#VisualStudios#GameDev
This is the Unreal Assignment that I did in C++ which is the timer-based target shooter game. How it works is that I have to destroy 10 targets which it adds extra 5 seconds after I destroy each target to stop the timer. #UnrealEngine#GameDev#CPlusPlus
This is the Computer Graphics class assignment that I did last year in Visual Studio by using OpenGL. One of my favorite moments in Game Programming. #OpenGL#VisualStudio
This is the third assignment for 3D Modeling and Animation where I make a sword by using image reference. I decided to make the Marth's Falchion sword from Fire Emblem. #3dsMax#FireEmblem#GameDev