@jankyanims Fantastic looking.
I think camera roll is too responsive, growing very fast to the slightest tweaks in her running direction. Looks great in the tunnel and with tight turns, but I think it could have a slower ramp at the beginning.
JankyAnims shared an update on Tachyon Flow: ground movement feels smoother now, and running uses momentum instead of a basic sprint system. 🏃♀️
More details: https://t.co/SiA9HYQh1b
#gamedev
I told you, Polly. There's no running away from your past.
Battle the beasts and make your way through the fog, because it's the only way you'll find what you truly want.
SILLY POLLY BEAST launches October 28th for PC, PlayStation, and Xbox.
Entirely Made with RPG Maker!!
Half an year ago, I started learning RPG Maker from scratch, building my first game and released it!
This is my second one. So proud of this with my partner. Thanks to everyone who's cheered us on along the way!
#indiedev#rpgmaker#ゲーム開発
SOS! 😂 I’m a solo dev trying to reach English-language media about my game, but spam filters are blocking my emails!
If any lovely media folks are open to covering my game, I’d be so grateful! 💌✨
#indiegame#gamedev#steamnextfest
Have you found what you're looking for, Polly?
Silly girl. Don't try to make sense of the monsters waiting for a fight, the arcane rituals, and the devious traps littering the abyss - you'll go crazy.
SILLY POLLY BEAST launches later this month on PC, PlayStation, and Xbox.