Far, far too many people don't really understand why people are saying that Palworld does something that Pokemon isn't or why Palworld does some things better, despite being a game in a completely different genre.
They stupidly think that Palworld players are just saying "Pokemon should add guns!", which couldn't be further from the truth.
So I feel I could possibly explain it a bit better! Not that I feel any Pokemon fan has the capacity or desire to understand this side of the argument but I might as well explain it at least to those who aren't as invested.
The thing that really stands out to me about Palworld that I feel they really do better than Pokemon? It's the Pal utility.
All the Pals have a utility, either in combat or in the base which allows so many different play styles. Each Pal has their own unique ability that makes them feel more than just a number in the dex. So many different abilities that make Pals feel wholy unique as either a base Pal or a combat Pal.
Obviously, Pokemon doesn't need base building, although it would a fun spin off game to see how they pull it off, but the whole unique ability is certainly something that I feel Pokemon could definitely benefit from, making each Pokemon feel somewhat more unique and memorable beyond their typing and power.
For example, there are Pals that buff a certain element when they're in the team, or get buffed by specific types in the team, or have their movement speed increase depending on the team members and so on. The fact that you can teach your Pals attack of any element really lets you play around with it! This opens up the player to have so many different team builds beyond just base stats.
The other thing they do so well is the mounts. Pokemon feels like they did the bare minimum with it while in Palworld there's like... hundreds of options and so many of them are different in more ways that just base speed. Some can double or triple jump, some jump really high, some run faster or sand or grass, some can fly, some are more combat oriented, some are about gathering resources... it really makes a lot of the Pals feel really unique and worthwhile to actually use.
When I say that Palworld does some things better than Pokemon ever did, it's these kinds of things that I mean. Pokemon doesn't need to become a survival game with guns, nor does anyone even want that. Pokemon is Pokemon and it should stay that... but we also would very much love for them to put more thought and effort into their games beyond just tacking a gimmick and making it look a bit graphically fancier.
I feel it's safe to say that nobody would be against being able to interact more with your Pokemon in a bunch of unique ways and having them FEEL more unique.
I don't think it's a bad thing that Palworld had shown a glimpse of what it could look like and I genuinely don't understand why Pokemon fans are so salty about Palworld being popular and actually well-liked. It's not really a competitor for Pokemon either way, considering it's a whole different genre of a game.