GeoTracker for Houdini (Open Beta) is out!
Fully integrated matchmove tool for VFX artists, motion designers, and generalists. Capture animation from 2D footage directly inside your Houdini scene – all with zero app switching.
Download open beta: https://t.co/aDEDzrjiqV
@keen_tools has released the Open Beta of GeoTracker for Houdini, a fully integrated matchmove solution for object and camera tracking. Now available natively in Houdini, GeoTracker delivers a major workflow upgrade by allowing artists to handle matchmoving tasks entirely in-scene—eliminating the need to switch applications.
Built as a native SOP node, it supports both OBJ and Solaris workflows with automatic focal length estimation and zoom tracking. Tracked geometry can be instantly converted into colliders, emitters, or motion drivers for FX pipelines.
KeenTools has partnered with educator David Torno to provide comprehensive learning resources, including a 3+ hour Deep Dive tutorial.
https://t.co/3RUxw3olzn
#Houdini
One month since GeoTracker for Houdini (Beta) came out!
We released a new update (v2026.2.1) that contains some bug fixes and extends the beta period for more 30 days. Download it to continue doing your matchmove right inside Houdini.
Update: https://t.co/TIcjD4KoGy
Object tracking for fire simulations in Houdini – tutorial by @BryanNHolt
A detailed walkthrough on using GeoTracker to track a torch natively in Houdini and use its motion as an emitter for the flame.
Full guide: https://t.co/QFXVp97ebO
Camera tracking right inside Houdini
Here's a step-by-step guide on using the new GeoTracker plugin to solve camera motion natively in Houdini to add VFX to this desert shot. All created by @Stormz3D
Full video: https://t.co/NmR1sCjqX4
KeenTools just released #GeoTracker for #Houdini free in open beta
The intuitive object and camera tracking tool - already available for Blender and Nuke - is now a native Houdini SOP, including for use in Solaris
https://t.co/KzKDUK9y25
#matchmoving#VFX@keen_tools
KeenTools 2026.1 is out!
Highlight: New Smooth refine mode in GeoTracker for Nuke to get rid of jumps between inconsistent keyframes.
Also:
– Blender 5.1 & Nuke 16.1/17.0 support
– Fixed texturing in Blender
– Fixed Alembic UV export in AE
Get it here: https://t.co/hkTjva900A
Houdini users have been asking for native 3D object tracking for over a decade.
And it's finally here.
KeenTools, the team behind GeoTracker for Nuke, Blender, and AE, shipped a Houdini beta this week. And I was able to get my hands on it to test!🧵
GeoTracker for Houdini (Open Beta) is out!
Fully integrated matchmove tool for VFX artists, motion designers, and generalists. Capture animation from 2D footage directly inside your Houdini scene – all with zero app switching.
Download open beta: https://t.co/aDEDzrjiqV
New tutorial: MetaHuman x FaceBuilder for Blender
A step-by-step guide to a faster way of creating a photorealistic MetaHuman from photos. Head generation from images, texture work, and character customisation – all in there.
Full video: https://t.co/mmRhF5kvRb
New tutorial: How to track water surface with GeoTracker for Blender!
A clean workflow for getting a stable 3D camera track based on moving water in a drone boat shot. Works both in Blender and Nuke.
https://t.co/O8hDxcpR8q
New tutorial: GeoTracker for Blender x SAM 3D
Track objects using a 3D model generated from a single image with Meta’s SAM 3D AI model. Ideal when no pre-made model is available.
https://t.co/JOimlidXYU