Quick PSA for the 2 people who care:
I've started to use twitter kinda sorta like Hideki Kamiya in that if i see someone say something that annoys me, I'm just blocking whoever posted it. So if I end up blocking you, don't take it too personally.
@zanelittlemusic Do you by chance have screenshots of what you said? Because I get the feeling you might have been accusatory rather than raising respectful concern. Seems more likely that's why you were banned rather than the app being vibe-coded, which there seems to be 0 evidence for
I get annoyed when people claim that Atlus didnt even try with P3 Reload and that P4 Revival is getting the better treatment as if it was a malicious decision. Like the concept of improving with experience & implementing feedback still applies to big developers yall
@Lol8ball As a person who is not attracted to men I think its really funny in the same way I think the female sexuality in the game is funny, so yeah. all good here lol
@CyanideKal it lost all its meaning the moment people starting using like a synonym for "poser". it means live action roleplay its not even close to meaning what poser means its so stupid
@azazel021 The amount of people commenting on this comparing it to the 360, knowing nothing about what they're talking about is mind-boggling. I can't submit a community note for this today but if anyone else can please do
Ya know if modern game discs didn't have to copy their data to a consoles hard drive and could just pop in & play instantly, then maybe they would maintained popularity. Like big tech just kinda gave up on creating faster/efficient means to read data from physical items
Seen several quote #PlayStation's 78% digital full game sales, thus omitting important context.
That figure includes countless digital only releases, from back catalogue to indie games etc. Even Capcom revealed 84% of its sales were "older catalog titles", many of which are only available digitally.
So using such data is somewhat misleading.
To gauge REAL physical demand you need to look at splits of games that released both physical AND digital only. Thanks to the Insomniac leaks, we have such data on PS first party games.
Playstation Physical / Digital splits
Sackboy - 77% / 23%
R&C Rift Apart - 76% / 24%
Ghost of Tsushima DC - 71% / 29%
Demon's Souls - 70% / 30%
Miles Morales - 66% / 34%
Spider-Man - 66% / 34%
Returnal - 61% / 39%
The Last of Us 2 - 61% / 39%
Ghost of Tsushima - 51% / 49%
MLB The Show 21 - 39% / 61%
So per Sony's own internal data, 31/33 first party games from their chart sold more PHYSICAL than they did digital.
Uncharted 4 actually has an insane 83% physical split.
Granted it only covers through to a few months into 2022, but we can see from other more recent data, things haven't drastically changed. For example GSD data shows ~60% of Astro Bot sales across Europe were physical.
So what skews revenue and data more digital, beyond digital only releases and platforms? The answer is games with LIVE SERVICE components, especially multiplatform ones.
As you can see from Sony's internal data, MLB has the highest digital split, and it's a live service game.
Generally the highly popular live service or annualised games such as Call of Duty, NBA 2K, FIFA etc, have higher digital splits, as gamers are constantly launching them (often daily) and don't want to be constantly switching discs, thus skewing digital/physical splits.
It's very different to single player games which are shorter and have different play and consumer trends. So again, context matters.
Then there's a MASSIVE audience of gamers that aren't even accounted for in any of this data; the countless consumers that buy and sell used physical games, because they simply can't afford as many new games, but still buy/own consoles, accessories, games, services etc. Everything from poor parents, kids etc.
Ultimately, the data rejects the notion physical is dead or meaningless, even if digital accounts for the overall lionshare of revenue/sales, especially when you look at things with the proper context and/or focus on single player tentpole games, which is PlayStation's bread and butter.
Keep in mind platforms make a 15% licensing fee from third parties on physical games, while they get a 30% cut on digital.
Likewise first party lose a 30% cut to retailers on physical, while they keep all of the revenue on digital.
As I said before, this move to kill physical is more about PlayStation trying to make far more profit and squeeze away the last remnants of consumer ownership, control, flexibility and resale, and could have greater negative market ramifications.
Refuting dumb arguments against physical games🚀
🗣️“85% of players buy digital”
✅15% or even 5% in this industry is still millions of people bringing in hundreds of millions of not billions o revenue
🗣️“Netflix and Spotify ended movie and music Blu-Rays and CDs”
✅Movies are still being sold on Blu-Ray and 4K UHD Blu-Rays, and music is still released on CDs, vinyl records and even collectible cassette tapes that actually work, despite being far smaller and less demanding than video games which can go over 100GB
🗣️“I haven’t bought a physical game for 10 years! It’s obsolete”
✅Your experience with games does not automatically reflect everyone else’s. If you don’t care, don’t get in the way
🗣️“It’s expensive to make games on disc”
✅Games won’t be cheaper when man all digital. You will pay the same price for a glorified rental that can be taken any time due to licensing agreements or account loss/suspension
🗣️“You’re too broke, you want to buy second hand and resell games”
✅Being a bootlicker to corporations that don’t know you exist, does not make you any less broke than those you accuse and posture in front of behind a keyboard
Physical games should always be an option. Video games are far more than just a file to download or “access” to gain. They hold sentimental value to players and collectors.
Raise your voices, players, game makers, gaming and memorabilia stores. Let us overturn this predatory decision!
Video games are an art form, not just a business and the value players hold for them should be honored and not reduced to a code to redeem and a download to revoke😎
@ShankMods PC has more options, but I would like physical games on PC. issue is just the medium, optical media isnt it. For physical games to truly be great on all platforms they need to embrace a medium with faster read speeds so we dont have to just install everything to an ssd