@DarkEnzo0309@Gaming4all98 I dunno I feel giga trapped in the dark ages when I trigger them, especially in the the more intensive fights.
It might because most of the ones in the dark ages have you face the ground when you execute then.
@DarkEnzo0309@Sneakyjaycool Which means they may make the first couple levels with the spear much easier.
Like I said, its a concern, we dont know yet, but given how easy they made dark ages on launch adjustments, I wouldn't be suprised.
@DarkEnzo0309@Sneakyjaycool I dont think you understand.
Eternal TAG1 pushed the game to the limits since they gave you no new tools to learn.
A new weapon to replace the shield significantly changes how the slayer plays, which means players will need time to get used to the new mechanics.
@DarkEnzo0309 Tbh, Dark Ages feels like the longest campaign, probably part of the reason why the difficulty increase felt so incremental on launch. ( before they went and reworked fights)
Single player action games shouldn't feel long, your supposed to replay them zzz.
@Rogue245028@SgdBenjamin@Hatovenant Nah, reading the tone of the tweet, it sounds like 1 hubworld, with 5 long levels.
Might also be some classic flashback sequences thrown in