7. Usages of Bloom, Blur, and DepthOfField. This all is good and bad at the same time, more like a double edged sword. Bloom is ehhh... and Blur I dodge since it's wonky in ROBLOX studio, same with DepthOfField.
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6. LIGHTING SETTINGS EVERYONE IGNORES THIS, very important in what the scene is, I usually use future lighting, if you wanna get retro lighting the settings will be shown in the images. ColorGrading and ColorCorrection is a must for retro lighting since ROBLOX studio is poo
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