@jack_canyon I recently played H3VR yesternight, I (fucking) adore the gun-play but the lack of hands and no magazine transitions really throw me the wrong way.
H3VR2 is going to be a wonder.
@PoptartNoahh I believe a game remains on my account which has become permanently 'up for review', as no notification was ever sent to me about the issue it had, so it's just sitting there, collecting dust but I can't wipe off the dust.
@KenneyNL Seksten opdateringer er et vidunder- I'm kidding, it's genuinely getting tiresome with the amount of bots anywhere, you literally don't know if a user is a bot or not without having to actively research them.
@MaximumADHD People don't hate because THEY believe its a bad thing, they hate because someone ELSE believes its a bad thing, it's literally a 'hate trend'.
@MaximumADHD It doesn't even make sense as one of the comments stated, a significantly larger than AI chunk of the code could've been from stack overflow, what's the difference when one is copied from an LLM versus another person?
It's absurd, why do MeshParts not render at full detail even whilst being RenderFidelity = Precise?! I don't want to artificially fog up my entire game because the textures and MeshPart mess up!
#RobloxDev
Got inspired by someone creating Hotline Miami fangame on Roblox, so I decide to do a Hotline Miami themed Roblox GFX
#RobloxDev#Blender3d#gfx#hotlinemiami
Hello everyone! We're sorry for the silence, we were getting the new team acquainted with the systems and to give them time to progress with the new atmosphere, but we do have a lot to share. With that info, here's a message from one of our new team members on the future of AO:
"Hello! I am one of the new developers for Arcane Odyssey, and we wanted to showcase AO's new dynamic ocean! There are plenty more showcases in the works, such as quality of life stuff or visual upgrades, so rest assured that this is not all we have worked on.
Chapter 10 is well underway, with one of the bosses nearing completion, and a second to follow shortly after, Vetex's oversight has been a great help, and we're very excited to help tell his story. I know many of you are fervently waiting for the update's release, but we can make no promises yet, as there is still much to do. We're doing our best to make sure our first update is high quality! We are also keeping our identities hidden for a while longer, which I know can make it frustrating for those who want to reach out with suggestions or feedback. We've decided to reveal our identities after we have an update to our name, as proof of our work. Something you actually have in your hands to play.
Thank you all for your boundless patience, we're going to keep working hard on this game we love. I hope to speak to you all soon!"-π
#ArcaneOdyssey #Roblox #RobloxDev
@SparkZKK@kianzhi1@_ArcaneOdyssey That's.. still far too long away, Chapter 10 took so many months to make and we still have Chapter 11 and Chapter 12 and THEN we get the Dark Sea update.
@Uncoool_Loser@_ArcaneOdyssey It's a common misconception Ript vibe-coded, sure he used AI to ASSIST code, but he never used AI to CREATE code from scratch.