After 3 years of last minute clutches, two international trophies and being an undisputable fan favourite, we wish farewell to @leojannesson.
Whilst the last year hasnโt been what we or Leo had hoped for, we are incredibly proud that Leoโs career was with us and for all the achievements we had with him on our roster.
For now, Leo will be stepping away from VALORANT and we wish him all the very best in his future endeavours. Weโll always be cheering from the sidelines ๐งก
#ALWAYSFNATIC
After 3 years of last minute clutches, two international trophies and being an undisputable fan favourite, we wish farewell to @leojannesson.
Whilst the last year hasnโt been what we or Leo had hoped for, we are incredibly proud that Leoโs career was with us and for all the achievements we had with him on our roster.
For now, Leo will be stepping away from VALORANT and we wish him all the very best in his future endeavours. Weโll always be cheering from the sidelines ๐งก
#ALWAYSFNATIC
Hopefully with the upcoming unreal engine 5 we will also start getting more updates
My wishlist:
- More options or things to do in the range -> Why did we remove retake/afterplant scenario? shooting range is the same from beta lol
- Being able to go into range while queueing ranked
- RR decay for people in the leaderboard to stop smurfing just because they are in a good spot and scared to lose RR
- More players in deathmatch? I swear we used to have more after the release, now its consistently 4 people leaving it instantly anyways
- SEARCH BAR for skins/buddies in inventory instead of scrolling around?
- Option in cheats to see where ur flash/lineup is landing without having to ghost there yourself each time
- SPAWN BOTS IN CUSTOMS TO USE THEM AS DUMMIES PLEAEASEASEAESEAWSEA
- if someone uses an app to check nicknames in the agent select in order to dodge/remake -> put their webcam on for everybody to see who's the loser
- Fun 2v2/3v3/5v5 casual gamemodes for people to have fun, the game is unique and there can be so many cool modes besides tdm/escalation/spike rush