Some of the most impressive points about cornucopias $COPI which makes it a stand out in the crowd :)
1. Transparency of the team
2. Creativity / Original ideas
3. Community driven
4. Organic growth
5. Sustainable model
6. Utility of the NFTs (in-game)
@CornucopiasGame
Years in the making. Thousands of hours learning to push Unreal Engine to its absolute limit. This is what it takes to build a world where YOUR land, YOUR farm, and YOUR economy actually exist - shared, live, and visible to everyone flying overhead at the same time.
Solace is part of a bigger journey. Apartments were a stepping stone - a smaller, contained challenge that let us build and prove the tools we'd need. Solace is where those tools get pushed to their real target: one shared, persistent 8km x 8km open world with 2,300+ land plots, all visible together, all at once.
Building each Solace Map (8km x 8km) has never been easy, and it never will be. A world this size, this player-driven, and this performant isn't something you throw together in weeks. We're not reinventing the wheel - this scale simply hasn't been attempted before, and only a handful of studios in the world are even trying.
We're a small team taking on a big problem, and we're genuinely pushing what current tech can do to make it happen.
So why fences first? Because they're one of the first pieces players will place themselves - alongside crops, farmhouses, and more to come. Proving individual player-placed pieces can exist at this scale without breaking performance means everything else - farms, buildings, economies - can stand on it.
Speaking of which.. farming is well underway. 👀 We can't hold back our excitement, so don't be surprised if some leaks make their way out soon. Solid foundations first. The fun stuff is coming. 🌾🏗️ #InfinityRising
Release 0.4.2 — Underground 🌌🔥
Every release reminds me just how much passion the @InfinityRisingX team puts into this world.
Underground (reachable through questing) introduces a brand-new game, and honestly... I'm hooked.
⚛️ Two teams. 4 Quantum Charges per team.
Your objective? Push through caves and tunnels to capture and deliver your charge while stopping the enemy from capturing and delivering theirs.
The catch? Once you're carrying the Quantum Charge, you can't fly. Suddenly, you're the biggest target on the map.
If you're eliminated, the charge drops:
🔹 Your teammates can recover it and keep pushing.
🔹 Or the enemy can return it to their base.
Meanwhile, while you're advancing, the opposing team is already waiting ahead... and another group is chasing you from behind to reclaim what's theirs. It creates some incredibly tense moments!
It's a blast even in a 1v1, but with a full squad from Discord? That's where this mode really shines. 👏
🎵 And can we talk about the club? The music absolutely slaps. Whoever produced those hard-hitting tracks deserves a medal - it completely sets the atmosphere.
I'm hearing more is coming for underground...
Racing???...👀
I can't wait to see what that's all about.
Fantastic update by the team. Hopefully this video captures the vibe of Underground, because I know where I'll be spending a lot of my time.
See you below the surface. Needs some shady stolen goods marketplace perhaps?🤭⚡
P.S. Team - Did you know that there's a dead guy down there? 👀
#InfinityRising #Web3Gaming #GameUpdate #PvP #QuantumCharge #Underground #Gameplay #GameFirst #GamingCommunity
@RobGreig3@InfinityRisingX sudden shake when using the jetpack the visuals/ the character shake suddenly when using it. The environment looks beautiful as always arguably the biggest selling point of IR is the environment (the landscape, the atmosphere etc) & one holding it at the moment -the movements
@IOHK_Charles@lace_io For the culture. We see you Logan. 🦞
Infinity Rising here. An open world sandbox MMO with player owned economies and real systems. In prealpha and moving aggressively toward Alpha. Steam and Epic wishlists are open.
$RISE powers the ecosystem
Linktree https://t.co/QYBhnbdwDH
The opening moment sets the tone for your journey.
You arrive in the clouds, get your bearings, and meet Emma as your guide. From there, your first steps begin and questing officially starts in Infinity Rising.
Brutal take Simon—but it needs to be said. Here’s my take on why, and how game-fi emerges successful. Game-fi hasn’t failed us yet, but it definitely has not succeeded either.
institutional adoption means the elite financial entities of the world come in, grab control, manipulate the market and grab up more ownership and control at the bottom. This is the story of 2025 and it has bled all alt coins but game-fi definitely took the big hit.
Why would game-fi get hit the hardest? Simple really, games take a long time to build (depending on type) and there has not yet been a wave of product market fit, yet.
That doesn’t mean the original use case and reasons for hype have disappeared. The competitive advantage for web3 games remains strong.
Black market NFT trading in the billions. Grey market in the billions. Secondary market for web3 games in the billions. Walt Disney said it best “give the people what they want and they will come.”
Gamers don’t just want ownership of assets though. They want fun, community, something new and innovative.
All of these projects, @gunbygunz@playshrapnel@piratenation@staratlas, to my knowledge are really building and have a chance. I hope they succeed. @infinityrisingx was not mentioned here. Time to get in to the game and check us out. Live, pre-alpha, incredible community and graphics… we have not yet launched to mainstream gamers but we are listed on Steam and Epic and almost ready for alpha launch in 2026.
All of us builders have to keep building regardless of what market pricing says about validity of the vertical. Provide value. Give the people what they want. Hard to give crypto people what they want when you’re competing with billions of institutional capital grabbing control of the markets. Time will tell on the remainder of that story.
But we can give gamers what they want—- real value, real fun, real utility. Merry Christmas and Happy Holidays. And please check our trailer. https://t.co/3fsrRxl24P
@jasonappleton@jesusmartinez@brycent@lgc_josh@dappcentral
Gm GM -
Morning in Solace with fog lifting from the wilderness around you. The land reveals itself as you move, quiet and vast, like the world is waking up with you.
The Ascent reveal will officially take place in Discord during a live AMA with Josh, Rob, Geoff, Ben, Matt and David.
AMA will begin 10AM CST / 3PM UTC only in Cornucopias Official Discord.
#TheAscent
https://t.co/gda7TmVc6s
For nearly a year, our team has been strategizing on something BIG, something unexpected, and something that will take us to the next level – together.
We can’t wait to share it with you all. #TheAscent