Take hold and take Elsie into OVERDRIVE on Sept 10th on PC, PS5, and Switch!
It's been a long journey for the team, with many ups and downs, but we are happy to finally be nearing the end. Elsie has been a labor of love for 8 years, so we hope you enjoy it! 🤖🔫
#indiegame
We're planning to give our characters a fresh new look for our next game! 👀
As we evolve the world of Ekis, we want to explore new designs, starting with Elsie, Andru, and Grey
What would YOU like to see changed? What should absolutely stay?
Let us know! 👇
📸 Is screenshot Saturday still a thing?
💥 Look out Smash Bros, there’s a new contender in the works! We’re trying to develop a game that has a little bit for all of us.
🤜🤛 This mode lets you take a break from fighting robot goons to go slap your buddies in the arena!
📸 Is screenshot Saturday still a thing?
💥 Look out Smash Bros, there’s a new contender in the works! We’re trying to develop a game that has a little bit for all of us.
🤜🤛 This mode lets you take a break from fighting robot goons to go slap your buddies in the arena!
Thanks to your incredible support, Copy Cats has reached 4000 wishlists! Thank you very much!
The game launches on 29th, how much higher can we get before the release day?
Introducing Waveling Island! 🏝️
-A brand new Creature Collecting game!
-Battle in real-time
-Craft, forage, explore and make new friends
and solve mystery surrounding the island!
🏝️Steam Store is live! Wishlist in the link below🏝️
Coming soon, Tell your friends!
Working on getting some in game systems running that we want in Elsie originally. One big one was having a practice room where you can test different enemies you have encountered, and train until you can finesse them with superior brain power. 🧠
@ShoulderWinter Still too early to tell what our publishing plans are going to be. We still haven’t decided if we will pursue self publisher or partner with someone.
Since the new game will be co-op, we have had to move everything to a new backend and re-develop our baseline, making sure that our basic mechanics from Elsie work before we begin to change and expand. Though we try to get a little weird along the way.
Currently, all art is placeholder from our last game, but this new project is different in almost every way. From how we handle character abilities, inventory, missions, and even map structures!
Change is good sometimes. 🤓
Hey everyone! We know it’s been a while since we’ve had something new to show. Now with Elsie mostly on the rear view mirror, we’re looking forward to something a little. Here’s a sneak peek 🫣 Everything you see is placeholder and EXTREMELY early in development. Be gentle