@4rch1er@Sakura_KongShi The funny thing about this picture is the first two game don't even have the same gameplay. One is a platform 2d fighting game. The other one is a 2d "Auto Battleship" type game. But I guess Hoyo player never play other type of games. Same can be said about pgr and hi3.
@notokawaiiyo@RealGachaTruth@Servyse And don't forget the chart only show 1 platform, which is mobile. If the number itself is not correct or manually adjust from the start, you can't estimate the ratio.
@notokawaiiyo@RealGachaTruth@Servyse Of course companies don't look at these numbers. They have their own financial team, with real revenue report. They see if their games is doing good or not based on their report. The only number they care about on the internet is the number of view and like on social media.
@notokawaiiyo@RealGachaTruth@Servyse Even the caculation method is questionable with "android = ios x 1.5"
Which means even the number itself is not correct.
@notokawaiiyo@RealGachaTruth@Servyse Except this chart can be adjust manually and someone has proved sensor tower did this before. For example, some region has fixed value over months or a game's revenue can still change after the board is update. So, not a trust source.
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@astereon375@Souha041lhj@mainxxie I think they will add more in the future. We still don't know if they add special animation for rerun banner yet or just these two newest weapons.