In a pixel art game resolution and aspect ratio are very important stuff to think through! Seeing how #Squishy2 becomes a very fast paced adventure in the later levels we decided to up the resolution from 540p to 768p so that players can see more at once! #gamedev#indiedev
We started re-creating the Squishy 2 menu. The background and all other elements change when you progress in the game. Still WIP, but what do you think? #gamedev#indiedev#squishy2
Noita will be playable this Sunday (Nov 11th) at the Day of the Devs in San Francisco, along with about 70 other great games. RSVP NOW @ https://t.co/Pkd9pQKcD7 #DayoftheDevs
Squishy was in Hell waiting in line to get tortured by the Devil's minions. After a long wait he got to the first minion and he was kicked a million times. Then he had to go to the second minion to get punched a million times. There was no punchline. #indiedev#squishy2#dadjokes