In the first episode of our MAKING THE FINALS series, our Audio Director @Kranium6000 describes how we captured combat sounds in an abandoned factory. Watch here: https://t.co/szEYDyXorF
@NWI_Fortran Sound designers who are trying to convey realism in warfare are really few. I'm personally inspired alot by other peoples work, like yourself's, As well as trying to push the envelope. 10 years ago, supersonic bullet cracks in videogames werent really a thing for an example :)
Had my final day at DICE yesterday. It wasnt an easy desicion after 11 years of working on #battlefield. I'm so incredibly honored I got the chance to be part of it all. Off to new adventures!
Battlefield 5 audio director Andreas Almström shows how his team found two of the last surviving original WWII-era planes on Earth and recorded their audio so that Battlefield 5 would sound as authentic as possible. https://t.co/gpz44RlI4U