LTX 2.3 Creative Upscale IC-LoRA.
- Generative second-pass refiner for soft or low-resolution video;
- enhances detail and clarity without standard upscaling;
- output varies based on workflow/settings.
https://t.co/6BpYCs14RY
LTX 2.3 22B: gera VIDEO a partir de texto e imagem.
PolarQuant comprimiu de 46.2GB pra 15GB (-68%). Transformer de 37GB caiu pra 4.6GB (-88%).
1.347 camadas quantizadas. Cabe numa RTX 4090 com offload. O @gugaucb pediu esse modelo ontem e ta pronto.
https://t.co/P8FdVMQB54
Corridor Crew have open sourced arguably the best chroma keyer I have ever seen.
Check out how well it keys out the transparent glasses and water - absolutely insane.
Links below on how they trained it and the repo 👇
🚀 𝙈𝙖𝙩𝘼𝙣𝙮𝙤𝙣𝙚 2 is accepted to #CVPR2026!
🔥A stronger version of 𝙈𝙖𝙩𝘼𝙣𝙮𝙤𝙣𝙚 with finer details and enhanced robustness🔥
-🏡: https://t.co/NT33YOu8xp
-📜: https://t.co/Zi44y9qECa
-👩🏻💻: https://t.co/R2wfPEs2X0
interactive ComfyUI node for SDXL model merging;
- visual curve editor to control weights across 21 blocks (IN/MID/OUT);
- Gaussian smoothing +precise manual control for time_embed, label_emb, out layers.
https://t.co/o1KewydcDf
I haven't seen anybody else talk about this, so I'll just put it out:
Niko Pueringer from @CorridorDigital published a model for green screen alpha and foreground color estimation:
https://t.co/hHJPQmECF4
It's extremely Vram hungry (23.7GB), but the quality is definitely there:
💡HunyuanVideo1.5 Update: We are now releasing the 480p I2V step-distilled model, which generates videos in 8 or 12 steps (recommended)! On RTX 4090, end-to-end generation time is reduced by 75%, and a single RTX 4090 can generate videos within 75 seconds. The step-distilled model maintains comparable quality to the original model while achieving significant speedup. For even faster generation, you can also try 4 steps (faster speed with slightly reduced quality).
🔗Check out the GitHub Repo: https://t.co/7z2aPlERFw
A new trailer for Necroscapes — a turn-based zombie survival game with extraction mechanics, and high-stakes, permanent risk.
Scavenge the procedurally generated town and escape before the horde arrives.
#IndieDev#GameDev#TurnBased#SurvivalGame#unity3d#solodev#indiegame
Hey everyone!
I’ve put together a small quiz where you try to guess the number of Steam reviews based on a game’s capsule, trailer, or screenshot.
I’m looking for people to test it out. I’d love to hear your feedback!
https://t.co/s8QvTiRVhE
#indiedev#gamedev#steam#solodev
On the last update it now works on embeded and 12GB Vram I am working on improving the quality and fbx export #b3d#comfyui#maya also the new 3d nodes by @jtydhr88 who has done a great job adding this to @ComfyUI