4/
What it cost, API-equivalent, from the session logs:
• Game: ~$67
• Trailer + portfolio: ~$109
• ElevenLabs: under $1 of credits
Total ≈ $177. ~2 days for the game, ~6 hours for the trailer.
Made by Krishna, built with @claudeai Opus 5.5 🌊
1/
I asked Claude Opus 5.5 to build a game, then make its launch trailer. It did both.
🎮 Tidelight: an endless night ride between two seas, free in your browser
🎬 A 4K trailer it filmed, edited and narrated itself
Play: https://t.co/FpHZNKQZyR
3/
The trailer was Opus too, running in Claude Code:
• built a headless rig that films gameplay in native 4K
• cut 9 scenes with 3D motion graphics
• voice, music and SFX via ElevenLabs
• ran 10 parallel sub-agents to build scenes and check every frame
2/
Backstory: I spent 1.5 years trying to make this in Unreal Engine and got stuck on 3D modelling.
This time Opus 5.5 wrote it in three.js. The bike, the whale, the waves, every splash: all code. No 3D software, no asset packs. Runs smooth on phones too.