I learnt a lot from Greg Carroll @ActivisionMedia
& Scott Willoughby @BrainiumStudios
during a recent fireside chat at GDC22, where they dropped knowledge on all things app monetization and more ..including research findings now available to all below👇🏾. Thanks @DawnMortensen
Supercharge your game with new monetization insights and recommendations from 500+ mobile game business decision-makers. Read the report at https://t.co/VanmH6lLnJ.
*Update* Amit Bhojwani (@Meta), Greg Carroll (@ActivBlizzMedia) & Scott Willoughby (@BrainiumStudios) will cover the following at @Official_GDC on 3/24 at 11:30 am PT:
—Insights from a survey of game developers
—Recommended monetization strategies
https://t.co/Y09Z451oYp #GDC22
I’m happy to once again be hosting with @GamesBeat for #GBSummit Driving Game Growth event today! Super fascinating look at the business of the business: you can register for free and hear from industry leaders here: https://t.co/C54XGK7AO7.
Join @deantak and @yguado of @JamCityHQ at Driving Game Growth on January 26th. Don't forget to reserve your pass for access to GamesBeat's new networking app: https://t.co/NtKLdKz0AC
#GBSummit
Facebook Gaming, Facebook Audience Network & VentureBeat to host the Driving Game Growth Summit on January 26th. Click here to register: https://t.co/fj9mEms747 #gbsummit#gamesbeatsummit
With rewarded video, publishers are seeing an increase in user retention, ARPDAU and session times.
Hardcore & midcore mobile game players like rewarded video – if done right
(Sponsored)
https://t.co/Banybto5DI
@CBSThisMorning Watching the report on sugary beverages. A distinction needs to be made between type 1 and type 2 diabetes next time. My onset of type 1 diabetes had nothing to do with what I ate or drank. Thank you!