@Nomic_42 The character really struggles to get stuff going vs us if you force her to shield and keep track of the stale queue on fair/upair if they really like fs oos dair. just really avoid jumping around too much next to her if shes actionable and try to bait pin/aerials and whiff punis
@Nomic_42 you super pk fire camp corrin but we can gimp her with nair 1-3 semispiking her up b if you aim for her head. Its important to never enter her effective range from the air and grabbing to setup edgeguards/ledgetraps rather than for damage is really worthwhile…
@Nomic_42 If you catch him far offstage below 80% killing with pkt really isn’t out the question either. stuffing his jumps out after pushing him to the corner is really important too
@Nomic_42 a lot of the time vs seph you wanna parry for positioning and hard overshoot til you find nair because he really struggles to OOS it meaningfully. one of the few MUs I think also changes drastically as a result of snakedashing as you can change what sort of ranges you are in.
@Nomic_42 I really really like this MU chart, my only points of disagreement are sora, seph wolf and corrin, which I all think are probably even or -0.5 but I think the way you play into them lends itself to getting blown up more
@Emilysheel if its running late or stuff needs to be offstream etc I’m defo more than happy to step in. It’s really important to plan a schedule in advance with all TOs there and make sure stuff keeps moving (this can be a hiccup esp if you’re running multiple events in the same game).