Deer & Boy hasn’t found the success we hoped for yet.
But seeing 93% positive reviews on Steam, and 100% positive recent reviews, reminds us why we made this game.
Thank you to everyone giving it a chance. 🦌❤️
And right now, Deer & Boy is 25% off for a limited time!
🛠️ WIP Dynamic Area Lights 💡
Quick scene-view preview today. Some artifacts to iron out but super promising! We continue to work on our #Unity3d next-generation rendering asset.
No Rasterization ☀️ @Unity3d#ScreenshotSaturday
1 light? 10? 100? 1000? What's the difference?
We're building a powerful next-generation rendering asset for #Unity3d Still lot's to cover but it's improving daily, more soon. 🫡
All Rays, no Rasterization☀️
#ScreenshotSaturday@Unity3d
Some adventures stay with you forever, and Deer & Boy is one of them.
Available NOW on PC, PS5, Xbox Series X|S and Nintendo Switch 💫
🦌 Guide a boy and his deer through a hand-crafted world
🫂 Follow a story about the bond between them
🧠 Solve challenges integrated into your journey
Some friendships change everything, and you're about to discover why ✨
Deer & Boy launches on June 23, 2026 on PC, PlayStation 5, Xbox Series and Nintendo Switch!
📣 Communiqué
Le Syndicat National du Jeu Vidéo, qui fédère les entreprises du jeu vidéo en France, a pris acte du lien fait entre violence et jeux vidéo par le président de la République Emmanuel Macron, qui appelle à une étude en vue d’éventuelles interdictions.
@PJaccetturo Zzz you still dont get it... If everybody can do it, nobody can do it. The second someone makes something worth watching or listening, 10 trillions copies will flood the "original"... Thats garbage at its peak
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
https://t.co/ATX7oEqFBP
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
Director Gore Verbinkski is troubled by what AI is being focused on
"AI is inevitable ... [but] Instead of trying to solve cancer or take us to Mars or these things that could solve some genuine issues, it’s going after storytelling, it’s going after illustrations, it’s gonna write your song for you ... Why is it taking away the things that make us most fundamentally human? Why not go after the jobs we don’t want to do?"
“I think there’s no doubt that you’re going to be able to go, ‘I want to watch a movie, surprise me. I want to watch a movie that’s 'The Godfather' with talking frogs,’ and it’s gonna be there, it’s gonna be good, there’s no doubt. But what did it just take away? Isn’t there something in us that makes us want to create whatever you love? ... I think it’s weird to take away what makes us human"
(via @Dexerto)
Seeing some of the takes in the comments makes me wonder how well understood the UV padding rule of thumb is. So here it is:
4K: 32px
2K: 16px
1K: 8px
512: 4px
256: 2px
128: 1px