le mec est meilleur que Léaumant en politique, meilleur qu'Emmodem en débat, meilleur qu'AvaMind en mix, meilleur que Faker en mécaniques, meilleur que Nadal en tennis...
pourtant à chaque fois que je le vois il est en train de perdre une game de LoL en se bavant dessus
💙 MIKU FIGURE GIVEAWAY 💙 to enter for free 👇
🔁 retweet for appa miku
❤️ like for doodlebob miku
✍️ comment BMOMIKU for bmo miku
3 winners for each announced friday when the collection drops 🤝 goodluck!
AUTOR DEFIENDE EL FANSERVICE EXTREMO
El guionista de los exitosos animes "Kill la Kill" y "Gurren Lagann", Kazuki Nakashima, se declaró un gran defensor del uso de fanservice y escenas provocativas en sus obras.
El legendario artista argumentó que esterilizar las historias para hacerlas completamente seguras y evitar críticas externas terminará arruinando a la industria.
Afirmó que eliminar el contenido audaz debilita la "inmunidad" de los espectadores, dejándolos incapaces de lidiar con temas complejos en el futuro.
Nakashima aseguró que los creadores deben estar dispuestos a soportar el estigma, ya que la rebeldía creativa es vital para mantener el medio con vida.
La censura destruye el anime.
Marine Le Pen vient de commettre un délit.
Le discours qu’elle diffuse est un montage de paroles qui comprend 8 coupures : 0:07 ; 0:10 ; 0:15 ; 0:26 ; 0:31 ; 0:41 ; 0:52 ; 1:10.
Il procède d’un assemblage de fragments bout à bout, reconstruisant un message tronqué via des sauts de propos et des transitions audio brusques.
La diffusion en ligne d’un montage de parole, lorsqu’il n'apparaît pas à l'évidence qu'il s'agit d'un montage ou s'il n'en est pas expressément fait mention, est punie de 2 ans d’emprisonnement et de 45.000€ d’amende.
J’espère que Jean Luc Mélenchon portera plainte.
Le discours est disponible en libre accès : https://t.co/8CtPgPpXBX
The ‘Gameoverse’ pilot is dedicated to late ‘RWBY’ creator and animator Monty Oum, a close friend of RubberRoss.
Ross says Monty inspired him to create the series a decade ago, and after his passing, he promised to one day see it through.
I want to tell a story.
My daughter like video games. Maybe not the same video games I do, but she's liked the games she's liked over the years. Splatoon, Mario 3D World, Stardew Valley, Genshin Impact, Roblox, etc.
One of the game she played when she was like 11, was Celeste. She like the visuals and simple core controls of the game. It was also WAY too hard for her, and she was never going to be able to clear it. But thankfully, Celeste had this Assist Mode in the game. Not something I'd personally use, but she did and it allowed her to experience the game entirely in a way that she enjoyed and looks back fondly on.
Having this didn't ruin the game for speed runners, and didn't detract from its amazing level design. But it did allow her to enjoy the game. It was a good reminder for me, and I always look back at this as a great example of game design.
When I was young (old joke here), it was stuff like Game Genie that would do this. Or the Konami code. Aint no way I would beat Contra without 30 lives...but thanks to that Konami code, I have fond memories of the game and it's final levels. Same with TMNT2 and its reverse code.
All of this is to say, games having "cheats" for the player to be able to get past tough parts is something I will always advocate for. It keeps games more open to people who will enjoy them, and they can then challenge themselves as they get more into it. Aint nothing wrong with that.
TLDR - These features in Mina look neat. I'm excited to play the base game, and admire the dev team for making so many cool options!
Here’s all of Team RWBY in their concert outfits together, Ruby & Weiss in punk rock fits while Blake & Yang in metal fits
Who’s YOUR favourite?
#RWBY#RWBYfanart#FNDM