@AntonHand@Schnipah@GrkemYl96700551 So would the extra buttons be functionless or would you add support for custom function mapping? Takes the headache of figuring out how to adapt to a new layout from your hand to the players instead
@AntonHand@Schnipah@GrkemYl96700551 Whats the plan for dealing with steam frames new controller layout? Having 3 extra buttons on each controller, do you plan on mapping specific actions (like revolver spin) on those buttons, or do you plan on having them mimic the action of an adjacent button (trigger & bumper)?