A number of people have raised questions or concerns to us about whether assets in our marketing and game use generative AI.
We have a dedicated team of over a dozen talented and experienced artists. With them, we looked into the assets in question and found that there were indeed some early versions of assets that made their way into the the prologue. This includes some in-game portraits and external marketing assets.
We are actively reviewing the assets in question. Human made versions will be released in an update dropping soon.
We own up to this oversight and apologize for any upset caused. Please be assured that the Early Access and full game will not include any assets generated by AI.
From checking out the demo for 1666 Amsterdam, the premise and shown mechanics feel really unique and neat. It really does feel like it's from the mind of the creative director of Assassin's Creed lol, but I'm actually super interested in the full game from what I've seen
Ananta reportedly wonโt use the traditional gacha system for unlocking characters.
Instead, characters can be obtained in two ways:
โข Progressing through the main storyline
โข Randomly encountering and recruiting characters in the open world