Iโve been seeing a lot of what the community has been saying about creators like myself who got the game early but I can assure you we were not briefed on microtransactions entering the offline modes. In fact I heard that there would not be microtransactions entering these modes but I donโt remember who told me that explicitly. I also wasnโt even aware that coach XP settings had been changed as that is not something Iโve ever messed with as I typically keep things to default settings to mirror the experience of 90% of the user base. I donโt inherently have a problem with microtransactions as long as there is transparency and if people who have less time to grind want to pay for a headstart I donโt really care, itโs just something I would personally avoid. What I absolutely have a problem with is sneaking them in WHILE SIMULTANEOUSLY TAKING OUT the XP progression speed that gave creative control for free. This is not something that should be locked behind a paywall and doing it in this way I think is not only shady but a sign of things to come where core features are pay to play. Dynasty has the potential to be the best mode in any sports game and doing things like this โbehind our backsโ is not something we should accept. The greatness of this mode is that it is not like ultimate team. Go charge those guys whatever, itโs a pay to play mode. You win. But do not bring this pay to play model to what is at its core, an offline mode. Itโs disappointing and we deserve better @EASPORTSCollege #CFBPlayDontPay