@AUTOMATON_ENG the prequel, yumia, had a serious approach to it's story and characters. now this sequel wants to add a goofy funny element to it? ngl, quite disappointed in this, though i'll still play the game.
@AKEndfield at 0:39 you say "we want Endmins to truly take part in shaping this changing world", so why not offer missions, using factory products to rebuild part of the world? offer food, make shelters, fix bridges, fill lands, there's lotsa options beside AIC base upgrades visual changes.
@CZN_Official_EN chaos zero nightmare, the game where they first push for content and later simply, always, apologize and grant compensations. meanwhile, compensations rarely grant us any actual benefits. so: free extra dev time for smilegate, while players are loosing.
@kenshinAmino @AKEndfield if you look into your install, for instance on pc, in Endfield_Data\StreamingAssets, you'll find multiple single files of GB size. it just takes a bunch of free space to replace those and it's just easier to do it at once instead of doing multiple patches in line.
@AKEndfield i do like your constant updates on here, but why do you provide those hints/tips before we actually get to experience it for ourselves first? do you want us to be able to rush through the upcoming contents this hard?
@AKEndfield you named March 12th, yet all those Events start March 22nd earliest with another Sanity Discount? are we getting the Main Story first, just to wait ~2 weeks for the next Event to start?
@Sieghart2468@AKEndfield TangTang seems to be more of a support unit. Even a short stun with her ultimate can net you enough time to setup a combo, for instance preparing for max damage by yvonne.
@negsan@AKEndfield if you cannot pity her, best wait. while me might get more pulls with 1.1 in general, it's gonna take a while to reach guarantueed pity.
@kotonohi@AKEndfield genshin has more than double the characters. and the numbers of mystics here is pretty low.
i even finished the main story with endmin, chen, perlica and ardelia. easy enough. you need meta only for very few instances in this game.
@TheFlameShadow_@digitalTodd@AKEndfield we're past 1.0 already if you noticed, and it's always up to the developers to put something into the game, so it was a matter of choice. remember, a beta existed.
@AKEndfield we don't even have much to pull right now, but yeah, we definetly need more rewards of the useful kind. if you want players to do gacha, give them enough pulls to motivate them to either game more, or pay some, to reach the pity of their target summon.
@digitalTodd@AKEndfield the nerf of Triaggelos around 2 weeks into the game, and the release of the strategy guide for Marble Aggelomoirai clearly meant too many players struggles with those. they don't normally release such if the player statistics don't require it.
@DigDagDagasi@digitalTodd well, explain why they nerfed the 2nd boss just 2 weeks after release and then released the strategy guide for the actual boss just a few days later? they clearly see the stats on players reaching this far. you might not be as far as others, but don't blame others.