DCL Neurolink updates!
🏎️ CAR CUSTOMIZATION
- Choose your colors and make your cars unique! Have a garage of multiple cars to choose from as you drive across Genesis City
- Cars will get an even bigger upgrade from some of the best wearable creators soon 👀
** Hint Hint **
Racing across the roads of Genesis City is in testing...
HARDPOINT! 🎯
- Live territorial control across Genesis City — your community fights for real parcels on a weekly UTC map
- Server-backed contests (Colyseus) — presence on land drives capture progress
- Built on Last Slice / Neurolink — wear the DCL Neurolink N1 smart wearable to play anywhere in Genesis City
*How to play*
- Load into Genesis City (main realm — not worlds)
- Equip DCL Neurolink N1 → Gaming → Start Hardpoint
- Pick your Decentraland community for the week (your guild tag)
- Stand on parcels to fill capture bars — Claim within 5 seconds when your guild wins
- Defend owned tiles: guildmates on the parcel block attackers
- Stack with your guild for faster captures (more bodies = faster bars)
- Use the city map to scout fights, zoom, and jump to hot parcels
- Active players fly a Hardpoint flag above their avatar
*Get around faster*
- From Neurolink: Gaming → Vehicles → Drone and fly the map (WASD + space / shift)
- Car is available too for ground travel between contests
*Progression & leaderboards*
- Takeovers (claims) and defenses tracked in-game + Passport badges
- Hardpoint XP from claims and defends — level up over the season
- Forge leaderboards for top weekly claims and career XP
- Weekly reset clears parcel ownership; stats and affiliation carry forward
*On-chain (Base)*
- Claims, defenses, and XP tie to on-chain collectibles on Base — trade/view on OpenSea
*Links*
- Play: https://t.co/bpY316Wf8i
- Landing / trailer / leaders: https://t.co/u1WF75Ocft
- Neurolink wearable: https://t.co/6wClpgHdWX
🕹️HARDPOINT @decentraland
🖼️Imagine 90,000 parcels — the entire Genesis City as a live war map.
🏃♂️Walk the world. Contest parcels. Presence claims land — stay on it to win the timer!
⚔️Defend what you own. Take what you don’t.
👥More guildmates on a parcel, faster the flip.
🛡️Guilds lock in for the season. The map resets every week.
🎁Win the week on the map. Rewards follow the guilds that show up.
Hardpoint is coming to Decentraland — inside Neurolink.
First screenshots soon. Who’s founding a guild on day one? 👀
Project Angzaar II ~ EP🐯🎶
A special 5 part musical composition accompanying the creation of Planet @Angzaar with @LastSliceCo for @Decentraland's 6 month build-a-thon. Enjoy the melodic blends that unfolded in real time as Planet Angzaar was born.
https://t.co/UPT31MNSLm
The Docks - Advertisements! ⚓️🖼️
- Image or text advertisements
- Change the color of your container to stand out
- Stripe integration
- Limited to 4,700 containers available
$3 per shipping container and you can place a text or image ad inside the game!
These advertisements show up immediately and across all players always!
https://t.co/akC4Dk1l51
#vibejam #gamejam
Taiga~Zoku, today marks the global release of Project Angzaar II 🐯🎶
5 new musical compositions created for Planet @Angzaar with @LastSliceCo are now moving from their exclusive @Audius and Decentraland release into the global realm.
This project came together through my interpretation of shared emotions through the world building experience during @decentraland_foundation’s 6 month buildathon. It has been a blessing to create sounds that support a full virtual world and give people something new to experience while exploring.
Thank you to everyone who listened early, pulled up in world, supported the build, or shared energy with the project along the way.
Enjoy🐯💜
https://t.co/6J1HTxDhtb
#whorwecollective | #TaigaZoku | #Decentraland | #Indianapolis | #Music
🧑🚀 Day 23 of the @cursor_ai#vibejam
Proudly sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai
Prizes to win (submit your vibe coded game before May 1!)
🏆 $25,000
🥈 $10,000
🥉 $5,000
🚨🚨🚨 ONLY 5 DAYS LEFT! 🤯🤯🤯
My favorite games from today:
🌅 Sunset City by @did0f, he built an entire climbing system so you can kinda Parkour in his game through the city, super super cool!
🩷 Chewing Gum Roller by @TallTidjane, cool cute kinda different game, it seems you're rolling a piece of gum over the street while catching stuff with it
🎵 Play Tempo by @mercutio_93, classic kinda music beat game but impressive as it's all in web and built fast and looks very flashy
🚢 The Docks by @lastraum, fun concept and I never thought there'd be a simulation of this, but of course someone made this so you can fulfill your dream to become a container operator in a port! 😂
📊 Mini stats:
351 games submitted
52,674 players
10,068,674 views
Reply in this thread with updates on your current games to share your progress, and add tag #vibejam so I see and can include you in the daily tweet
Wanna to participate? You can still start now and submit your game any time before May 1! (we started April 1 btw)
There's now $40,000 in prizes for you to win, see threads below for more info. The Gold prize is $25,000, silver is $10,000 and bronze is $5,000!
The Docks updates!
🌞day/night cycles with lighting
👮 cop cars patrolling for shady operators
🎥 first person view with PIP of your cargo
Complete jobs from ships to the stacks or from the stacks to the warehouses! 🚚
https://t.co/1dE7xrDKpo
#threejs#vibejam#gamejam
🚀 SKIESVERSE UPDATE IS HERE, WASTELANDERS! 🔥
The desert just got WAY more fun, deadly, and rewarding! Here's what's new:
- 🎮 Full Movement Overhaul — WASD + joystick now control your character (clicking still works too)! Move like a real survivor!
- ⚔️ Brand New Clan Battles — Battles now have scheduled start times! Everyone can jump in and fight for glory!
- 🔧 New Repair System — Fix your gear anywhere using repair kits + your INT skill. No more running back to town!
- 📦 New Loot Containers — Boxes now spawn across locations packed with sweet loot!
- 💰 Full Loot Rebalance — Better drops, smarter distribution!
- 🗺️ Location & Mob Rebalance — Zones on the global map now have proper difficulty and loot scaling.
- 📏 Level Restrictions — Some functions now limited by level (no more low-level god mode!).
- 🐛 Bug Fixes & Polish — Tons of improvements across the board.
Update is live!
Who’s ready to dominate the wasteland? Drop your hype in the comments! 🔥
#Skiesverse #WastelandUpdate #NewPatch🚀
THE DOCKS⚓️
The Docks — free-play, multiplayer browser port chaos (1–4 players). Drive a straddle carrier in a shared yard: dodge traffic, grab containers, stack them, clear jobs - everyone on the same endless shift.
Shady jobs pay ~3× legit work but spike heat; the cop can bust you mid-carry and set you back while others keep moving freight.
Legit vs shady earnings, bonuses for clean play, untouchable runs, and high stacks—plus bust penalties when you get caught. Strategy + simulation, not a race: every lift is a bet.
Earn on every legit job and every shady run—rack up cash, dodge busts, and climb the live leaderboard!
Shipping jobs are live; trains and warehouse delivery lanes are next—same port, more ways in and out.
And we’re prototyping social “attacks” and defenses that stay true to the port: pressure, not pew-pew.
https://t.co/akC4Dk1l51
#vibejam #gamejam
@levelsio@KenneyNL@threejs@colyseus@MeshyAI@grok
The Forge — a decentralized game layer for building cross-world progress: profiles, quests, items, and live ops that travel with the player.
Sign up for free and start using today!
👋Attendance & proof-of-show-up — stamp the moment (events, launches, community nights)
💰In-game rewards — keys, boosts, consumables, quest payouts—tied to your world’s logic
👚Wearable airdrops — Decentraland collection mints (curated item + claim flow)
👖Wearable claims — mint-per-claim style distribution with supply you control
🙎Cross–virtual-space VRM — portable avatars / VRM-backed identity so players aren’t locked to one client
🙋Decentraland avatar export — take your DCL wearables out as VRM for tooling, other platforms, or distribution
📊Scene analytics — in-world / virtual client engagement next to web & Forge—tune quests, claims, and drops from real connection + reward data
☁️Game cloud logic layers — server-side, event-driven rules per verse (priorities, cooldowns, caps, graph flows) for authoritative live ops without redeploying your whole scene for every tweak
⛓️Cross-chain rewards — bring on-chain value across ecosystems (tokens / settlements where your stack supports it—not one-chain-only thinking)
🛒Personalized marketplace — your catalog, your audience: drops, discovery, and trading framed around their progress—not a generic shelf
@TheForgeCore
https://t.co/coENqOyXwb
https://t.co/wrcGx0QZe9
5,000+ UGC CCO assets! All free to use!
Our team created thousands of 3d assets to be used in virtual environments, and now we made a simple way to search, preview, and download them!
https://t.co/AZIQfHpOKN
NEATS -> Forge Badges
Today we are migrating all 26,208 NEAT attendance tokens from the polygon chain to our Forge Attendance system on @base !
If you created a NEAT badge for prior events, they will automatically be linked to your Forge account!
🏹Genesis Games dev log 🏹
> Forcefield implemented
> exponential health damage outside forcefield
> server damage sync to clients
> tribute death sequence ui improved
#vibejam#threejs
Decentraland Social updates!
- multiple live streams!
- collapsable chat bar
Scene owners can now choose to add a custom m3u8 link to their event and/or scene. Viewers can choose which stream to watch!
Also toggle the left side chat bar sizing!