@Lionnek_ I genuinely believe he would be more fun to verse if he was 4.6 with a 12s decay delay like in PTB. Maybe nerf S rank duration and throw rate a slight amount as well.
@NuclearFungus Even the most tame maps still have elements that fuck over trickster such as ct/ironworks main, any pre dropped high wall, etc. Only solution is making him 115 and then nerfing his lac decay delay to 12s like on PTB
@KrissLemonz 100% it should be 3-5% haste dep on wake up time so DR affects it cus icl stacked haste singu is so ass to vs. I do think EMP cap should exist I dont like the concept of picking up an emp mid chase or indoor map inconsistency. It should cap at 92%/2s to complete at least
@vampire_toothy@Mr_Smithsonian An add on that reduces his TP cd to 10s but increases the speed penalty to around 3s post tp like a reverse blurry photo on crack would be cool
@Zhrixxanna It would make him less dependant on rapid and due to diminishing returns would keep rapid at 7.5% (rapid + oc rn is around 8%) so he isnt 10% hasting people down, plus it would nerf other haste perks on him like stacking rapid + batteries.
5% haste in OC, 70% hindered when stunned, +1 pod, 3d printers revealed within 12m, 0.3s wake up, 1s tp collision, 0.25s auto aim pod entry delay. Nuke DRF, fibres, live wires. Nerf DT repair. Rework water, remains, holo, iri crystal. Fix bugs