@PCorpEnjoyer the first fight is completely fine from a balancing standpoint, its difficult but its mechanics are meaningful and intuitive.
The 2nd one needs to be nerfed tho 100%, its deceptively simple but vastly overtuned, a cool idea tho.
@Sillycereals@Leek978457@hiilinen_lassi Irredeemable? prolly not, but with the gacha system/rng card system (artifacts from Genshin if you are familiar with that) P2W personas for wonder, Endgame content requiring specific banner exclusive characters. So imo it already is in slop territory.
@Sillycereals@Leek978457@hiilinen_lassi The feeling of "tacked on" will fade the moment you get to current, where it cleary feels like that the new "content" is just there to sell you the current banner character.
I gave it a shot, but quit after the subway slammer, because persona themed Hsr does not interest me.
@Leek978457@hiilinen_lassi@Sillycereals If someone cleary very passionate about persona isnt the "target audience" of the live service persona game, who is this made for? HSR players who want to change the scenery? And it cant be new fans either since 90% of "collabs" are persona characters
So... Who's this made for?
@NikaDudi This is really cool! but wouldnt this get annihilated the microsecond Sega catches wind of this? Because I remember the same happening to a p5 style messenger...
@Sleepy33964765@Rotonek1@LimbusCompany_B Oh? I actually thought you would leave her out of the buff, since her charge doesnt have the ramping potency thing and especially how self sufficient it is. but good to know.
@AbyssCaptain@LimbusCompany_B I am aware of that fact, but currently in the now we dont know what the seasonal highlight Id is gonna look like, so the discussion on how this id affects the current meta is interesting to me.
@eossuper55@LimbusCompany_B Fairs, I kinda was under rhe impression that all Tremor teams would want to run Thumb rodya since of the insane strength of the id