What's happening here:
A UE5 pet project in the spirit of Subnautica 2, based on Lyra Starter Game.
This account is a work-in-progress log — process, problems and fixes — not just finished features.
Open to freelance & full-time. #UE5#gamedev
YOU ARE ARRESTED!!And so not much is left - the costume render and the basic VTuber chibi model are finished. There will still be cool additional accessories, want to take a look? 😉
#Vtuber#ChibiVtuber#VtuberCommission
I’ve started working on a new chibi model for a wonderful girl! Aaaa, I’m so in love with this little gothic cupcake!! 🖤🧁 I just realized I keep drawing blondes all the time, so finally, a girl with dark hair!!! 😭💕
finally found the energy to finish this hairstyle! 🎃 Working on a Halloween outfit for a VTuber model. God, this costume is so complicated, I really hope I can finish it in time for Halloween!
I like creating new hairstyles and outfits for VTuber models. It makes me feel like some kind of tailor or stylist
WIP hair of halloween costume
✦COMMISSION OPEN
#VtuberArtist#VtuberCommission#Live2D
This turned out to be harder than I thought, but honestly, I think it came out pretty well… 👀
And so… Halloween Eyes #2: PUMPKIN! 🎃
#Vtuber#Artist#VTuberCommissions#Live2D
I planned to reuse Lyra’s inventory as-is. Its item replication is tied to the actor Outer, which is fine for session games, not for persistent co-op transfers.
So item instances now live in a server subsystem. Containers replicate a data struct, not the UObject.
#UE5#gamedev