We've released the OST on #Bandcamp !
Featuring music from the extremely talented @Taycatte, @Leon7520, Veki and Johnie Perreault..
And covert art from the loveliest @ANIMALSHRINE !
https://t.co/LqpLFl9AJO
@tsoding pointers are not explained in a very intuitive way to one who doesnt know code. also the confusing existence of "->" in syntax not being a pointer (despite being pointy). Better learning example example: Book's ToC, each ToC-line(pointer) "pointing" to a page(var w/ content)
Recorded some video of my #LudumDare entry.
Build entirely in #VFXGraph
It is kind of a mess, and not much in the way of actual game play, but it looks pretty, and was a fun experiment.
https://t.co/RLHsUmKlsC
#ldjam#gamedev
Ars Pandemonic
Ludum Dare 46 compo game!
Done!
I made a game for Ludum Dare 46 Compo (solo, 48 hours).
A short top-down Beat 'em up where you beat up angry souls.
#LDJam#LudumDare#LudumDare46#indiegame#gamedev
https://t.co/S9eO0HJMDj
Face Image Motion Model.
I rebuilt the popular model, adding interpolation and upscale frames. Detailed DoomGuy with Remini and StyleGan2 (from my build).
🐱GitHub: https://t.co/JiLNthiu67
📒Colab: https://t.co/UvKaLTCvWc
P.S. Colab is based on the
https://t.co/2Kq3J0o3rg.
The #7DRL game me and @Leon7520 were working on is done as the time limit hit. The game turned out really good if I say so myself!
Go play Descendants of the Hellbeast !!
https://t.co/lR1q2jUlEW
#indiedev#gamedev