@TGGonYT I do think they'd have 2 online options. The one with houses to buy and removing a lot of interactions and then RP servers with everything similar to single player but with added houses? If that makes sense 2/2
Regarding your recent GTA VI youtube upload about GTA online. Do you reckon it is taking longer because its almost a different game? Like there not houses to buy in single player so they'd have to work that in for players and also maybe remove a lot of interactions 1/2
@TGGonYT
In GTA VI Lucia speaks to Jason in a sweeter tone when in the apartment and when about to meet Bryan. I may be overanalysing the extended look but if thats intentional then thats crazy realistic. When talking to a wife ir husband our voices naturally get higher pitched. 1/2
Everything revealed in Dazed’s new GTA 6 magazine feature:
• Brand-new official Jason & Lucia artwork
• New official GTA 6 screenshots
• Jason is an ex-military drug runner
• Lucia is a fighter fresh out of prison
• Jason & Lucia can travel together or separately
• Players can switch between them during missions
• Their relationship has deeper consequences than previous Rockstar “honour” systems
• Weight & muscle systems are back
• Eating changes weight
• Exercise visibly builds and tones muscle
• Lack of sleep, being on the run and multi-day benders can physically affect the characters
• You can scroll through an in-game social media feed
• Existing characters can go viral through posts
• GTA 6 has Rockstar’s most detailed and varied NPC population ever
• NPCs vary in age, height, tattoos, piercings, plastic surgery, clothing and lifestyle
• Different areas of Leonida have specifically designed populations
• Rockstar has an LA team dedicated almost entirely to pedestrians
• Rockstar spent years researching Florida
• Developers met with ex-criminals, law enforcement, club promoters, gun dealers and locals
• More than 50 real street artists created murals for Leonida
• GTA 6 has a full in-game fashion ecosystem
• Clothing, hairstyles and brands reflect wealth, taste, lifestyle and identity
• The world reacts more realistically to your actions
• Openly carrying a rifle can cause NPCs and the city around you to react
• Rockstar says players will no longer move through the world “like a god”
• Real race-car drivers worked on GTA 6’s vehicle handling
• GTA 6’s development team is more than double the size of RDR2’s
• Development on GTA 6 began around 2013
@GTA_Unlimited Being able to sit on any bench and also better interactions with npcs like in gta V where some will stop and talk about themselves for longer than usual.