The director of Clair Obscur: Expedition 33, Guillaume Broche, says the studio’s next game will include some big creative changes, even if not everyone likes them.
Broche said the team won’t make decisions just to please fans, instead, they’ll focus on making the game they believe in, just like they did with Clair Obscur: Expedition 33.
“We’re going to make some drastic decisions. Maybe people won’t like it. That’s life.”
Broche also said the studio isn’t trying to make a game bigger or more successful than Clair Obscur: Expedition 33, they want simply to make a game they’re proud of