@alattanzio@RGrayGames@erin_catto I am working on a plugin for Box3D, I saw at your plugin few days ago, and was very amazed that someone already made it 3 weeks ago, which I am working on.
But it is having so unique design of having another component to simulate physics for a staticmeshcomponent?
@alattanzio@erin_catto Aren't foots placement done locally on client side and not synced with physics or network clients, because that is just basic Math in control RIG,
I think you either don't know the tech or don't explained well to get out minds around it.
@FentonDesigns@IndieGameJoe Few months ago he said in podcast that total spent budget reached $ 700k, and he also have publisher in this deal, which means the game will be expensive to recover all this
My New Business is running well
I am doing primitive shapes business, hope it will grow more in future. π€
Ever used this many capsules π?
#unreal#physics#shapes
Hey all. I'm doing an AMA right now on r/gamedev. It was honestly one of the toughest things I've ever had to write, there's a lot of background and personal stuff in there and yeah, it got pretty emotional, not gonna lie!
If you have any questions, I'll be there! π