We sat down with Insider Gaming Executive Editor Mike Straw to talk about the making of ETRE.
Check out the interview to hear more about our vision and development process.
https://t.co/hLiToRuuug
The big challenge of our design process for the game is in creating a truly strange world, a world that does not fall into predictable tropes of science fiction.
We want the players to experience something unique.
After all, what would an alien mind truly look like?
An old Etre legend tells of a world made entirely of Lucent, the guiding light of consciousness.
Some believe the world itself is alive.
Others would cross any line to keep the real truth buried, to keep it from falling into the wrong hands.
Our visual approach is inspired by the legendary European graphic novels of the Metal Hurlant masters, and their attention to detail in a psychedelic setting. It is a different kind of science fiction: luminous, spiritual , non-dystopian. #moebius#druillet#sciencefiction
Explore a vast, interconnected labyrinth of luminous architecture, solve spatial puzzles, and engage in fluid ground and aerial combat.
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ETRE is a single player action adventure video game set inside Orbis, a planet-scale alien mind on the brink of awakening.
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https://t.co/hs59jec65Z
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Confront the Living Geometry.
Each encounter is both duel and riddle, blurring the line between combat and comprehension
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