The glory of open-ended level design. Look at this. Not just my chosen route, but everything around it. I could have weaved through so many places. It feels like the Sonic CD intro, just playing around with the environment. And a perfect rebuttal to "flying over the whole level".
@ceciarmy Chichis consejo 1.- busquen siempre los ojos y las partes blandas 2.- muerdan su piel como si no hubiese maรฑana y no suelten 3.- luego suben y le hacen lo mismo al que graba y no hace nada ๐ซถ๐ฝ
This indie dev is making a snowboarding game inspired by SSX but in space
- Boost to take down rivals or smash into shortcuts
- Use grappling hooks and rocket thrusters
- Splitscreen for 4, online for 8
It's called CarveOut 2160. Would you play this?