Main Ability
I call it Super Saiyan 3!!
Transform into âSuper Saiyan 3â.
Restores own health by 50% and Ki by 50.
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ to self for 10 timer counts.
Nullifies enemyâs âRestores health when it reaches 0â effects when this character attacks for 15 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur if own Unique Gauge is full:
Randomly draws at most 4 new cards when you have 3 or fewer cards.
Restores own Vanishing Gauge by 100%.
Increases own Dragon Balls by 1.
Applies Buff Effect âNullifies enemyâs âDestroy Cardâ effectsâ to self for 20 timer counts.
Applies Attribute Upgrade âShortens substitution count by 2â to self (cannot be cancelled).
Destroys all of your enemyâs cards.
Requirements: 20 timer counts must elapse.
âž»
Unique Ability
Ready for a Serious Fight
Applies the following effects to self when battle starts:
+160% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores health by 10% and Ki by 20.
Charges Unique Gauge by 10%.
+60% to damage inflicted (cannot be cancelled) (activates once).
Reduces Impact, Explode & Slice damage received by 10% for 15 timer counts.
The following effects occur every time this character uses a Strike or Blast Arts Card:
Randomly draws 1 new card (activates twice).
Activation count resets after character switch.
+15% to damage inflicted for 10 timer counts.
Inflicts all enemies with Attribute Downgrade â-15% to Health Restorationâ for 10 timer counts.
The following effects occur when enemy switches characters while this character is on the battlefield:
Restores own Ki by 30.
Shortens alliesâ substitution counts by 2.
Inflicts enemy with Attribute Downgrade â+10% to Damage Receivedâ for 15 timer counts.
Inflicts enemy with Attribute Downgrade â-1 Arts Card Draw Speed levelâ for 15 timer counts.
âž»
Earthshaking Super Power
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when changing cover:
Randomly destroys 1 enemy card.
Randomly destroys 1 enemy card (activates three times).
*Activation count is shared before and after transforming.
Inflicts all enemies with Attribute Downgrade â+5 to Strike, Blast & Special Move Arts costsâ for 10 timer counts.
The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Restores own health by 15% (activates three times).
*Activation count is shared before and after transforming.
Shortens alliesâ substitution counts by 3.
Cancels enemyâs Attribute Upgrades & Buff Effects (activates three times).
*Activation count is shared before and after transforming.
Shortens own substitution count by 3 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Restores ally health by 20% when this character is defeated.
+50% to own Unique Gauge charge rate when an ally other than this character is defeated (cannot be cancelled) (activates once).
*Activation count is shared before and after transforming.
Quickly charges own Unique Gauge according to Ki charge time while this character is on the battlefield.
The following effects occur once Unique Gauge is full:
Draw a Special Arts Card next.
Restores ally health by 15%.
+15% to damage inflicted by allies (cannot be cancelled).
Seals enemyâs Special Move Arts.
The sealed Arts cannot be used for 5 timer counts.
âž»
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
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Z Ability
Z Ability I
+22% to âEpisode: Majin Buu Saga (Z)â base Strike Attack & Blast Defense during battle.
âž»
Held Arts Cards
Strike [Damage UP] - Damage +10% on use (10 counts)
Blast - No additional effects
âž»
Strike Arts Card
Strike (Restore Ki)
Strike (Impact)
Restores own Ki by 10 upon activation.
*Blast Armor when charging forward.
âž»
Blast Arts Card
Blast (Recover Ki)
Blast (Impact)
Restores own Ki by 10 upon activation.
âž»
Extra Arts Card
Explosive High Tension
Randomly draws 1 new card.
Restores own health by 15% and Ki by 40.
Charges own Unique Gauge by 20%.
+20% to damage inflicted for 10 timer counts.
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ to self for 10 timer counts.
âž»
Special Arts Card
Super Dragon Dual Barrage
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects occur on hit:
Shortens alliesâ substitution counts by 3.
Reduces enemy Ki by 60.
*Blast Armor when charging forward.
Main Ability
Super Saiyan Level 3!!!
Draw a Special Move Arts Card next.
Restores own health by 30% and Ki by 50.
Charges own Unique Gauge by 20%.
Cancels enemyâs Attribute Upgrades & Buff Effects.
Inflicts all enemies with Attribute Downgrade â-50% to Health Restorationâ for 20 timer counts.
Requirements: 10 timer counts must elapse.
âž»
Unique Ability
Super Saiyan Level 3!!!
Draw a Special Move Arts Card next.
Restores own health by 30% and Ki by 50.
Charges own Unique Gauge by 20%.
Cancels enemyâs Attribute Upgrades & Buff Effects.
Inflicts all enemies with Attribute Downgrade â-50% to Health Restorationâ for 20 timer counts.
Requirements: 10 timer counts must elapse.
âž»
Time-Bound Transformation
Charges own Unique Gauge by 100% after transforming.
Applies the following effects to self for 100 timer counts after transforming:
+40% to damage inflicted (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Special Move Arts cost (cannot be cancelled).
Nullifies Attribute Downgrades and Abnormal Conditions (cannot be cancelled).
Nullifies unfavorable Element factors for damage sustained (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores health by 10% and Ki by 20.
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ for 10 timer counts.
Reduces Impact, Explode & Slice damage received by 10% for 15 timer counts.
Nullifies enemyâs âRestores health when it reaches 0â effects when this character attacks for 15 timer counts.
The following effects occur every time this character uses a Strike or Blast Arts Card:
Randomly draws 1 new card (activates twice).
Activation count resets after character switch.
+15% to damage inflicted for 10 timer counts.
Inflicts all enemies with Attribute Downgrade â-15% to Health Restorationâ for 10 timer counts.
The following effects occur when enemy switches characters while this character is on the battlefield:
Restores own Ki by 30.
Shortens alliesâ substitution counts by 2.
Inflicts enemy with Attribute Downgrade â+10% to Damage Receivedâ for 15 timer counts.
Inflicts enemy with Attribute Downgrade â-1 Arts Card Draw Speed levelâ for 15 timer counts.
âž»
Earthshaking Super Power
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when changing cover:
Randomly destroys 1 enemy card.
Randomly destroys 1 enemy card (activates three times).
*Activation count is shared before and after transforming.
Inflicts all enemies with Attribute Downgrade â+5 to Strike, Blast & Special Move Arts costsâ for 10 timer counts.
The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Restores own health by 15% (activates three times).
*Activation count is shared before and after transforming.
Shortens alliesâ substitution counts by 3.
Cancels enemyâs Attribute Upgrades & Buff Effects (activates three times).
*Activation count is shared before and after transforming.
Shortens own substitution count by 3 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Restores ally health by 20% when this character is defeated.
+50% to own Unique Gauge charge rate when an ally other than this character is defeated (cannot be cancelled) (activates once).
*Activation count is shared before and after transforming.
Quickly charges own Unique Gauge according to Ki charge time while this character is on the battlefield.
âž»
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
âž»
Z Ability
Z Ability I
+22% to âEpisode: Majin Buu Saga (Z)â base Strike Attack & Blast Defense during battle.
âž»
Held Arts Cards
Strike [Damage UP] - Damage +10% on use (10 counts)
Blast - No additional effects
âž»
Strike Arts Card
Strike (Restore Ki)
Strike (Impact)
Restores own Ki by 10 upon activation.
*Blast Armor when charging forward.
âž»
Blast Arts Card
Blast (Recover Ki)
Blast (Impact)
Restores own Ki by 10 upon activation.
âž»
Extra Arts Card
Giant Swing
Applies the following effects to self upon activation:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Restores health by 15% and Ki by 50.
+20% to damage inflicted for 10 timer counts.
The following effects occur on hit:
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ to self for 10 timer counts.
Inflicts enemy with Attribute Downgrade â+20% to Damage Receivedâ for 10 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
[If Unique Gauge is at 25% or more]
Consumes 25% of this characterâs Unique Gauge and the following effects occur on hit:
Restores own Vanishing Gauge by 70%.
Inflicts all enemies with 3 substitution counts.
*Blast Armor when charging forward.
âž»
Special Arts Card
Super Kamehameha Dragon Assault
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects occur on hit:
Shortens alliesâ substitution counts by 3.
Reduces enemy Ki by 60.
[If Unique Gauge is at 25% or more]
Consumes 25% of this characterâs Unique Gauge and nullifies own unfavorable Element factors for 3 timer counts upon activation.
*Blast Armor when charging forward.
#DBLegends
Goku & Bardock would gain an additional 60% permanent damage, while Shallot would get 30% with this setup if Goku & Bardock receive a Zenkai buff
â„âŁCharacter Buff Info!âąâ€
Shallot's Starter Ability is scheduled for a buff soon!
Progress through the story and collect Z Power for Shallot!
#UnpredictableDBL8th#DBLegends#DragonBall
â„âŁCharacter Buff Info!âąâ€
Shallot's Starter Ability is scheduled for a buff soon!
Progress through the story and collect Z Power for Shallot!
#UnpredictableDBL8th#DBLegends#DragonBall
Can someone explain why this Trunks is SSJ2 in Dragon Ball Legends, but only SSJ in Dokkan?
Which game got it right?
#dokkanbattle#DBLegends#dragonball
Main Ability
I call it Super Saiyan 3!!
Transform into âSuper Saiyan 3â.
Restores own health by 50% and Ki by 50.
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ to self for 10 timer counts.
Nullifies enemyâs âRestores health when it reaches 0â effects when this character attacks for 15 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur if own Unique Gauge is full:
Randomly draws at most 4 new cards when you have 3 or fewer cards.
Restores own Vanishing Gauge by 100%.
Increases own Dragon Balls by 1.
Applies Buff Effect âNullifies enemyâs âDestroy Cardâ effectsâ to self for 20 timer counts.
Applies Attribute Upgrade âShortens substitution count by 2â to self (cannot be cancelled).
Destroys all of your enemyâs cards.
Requirements: 20 timer counts must elapse.
âž»
Unique Ability
Ready for a Serious Fight
Applies the following effects to self when battle starts:
+160% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores health by 10% and Ki by 20.
Charges Unique Gauge by 10%.
+60% to damage inflicted (cannot be cancelled) (activates once).
Reduces Impact, Explode & Slice damage received by 10% for 15 timer counts.
The following effects occur every time this character uses a Strike or Blast Arts Card:
Randomly draws 1 new card (activates twice).
Activation count resets after character switch.
+15% to damage inflicted for 10 timer counts.
Inflicts all enemies with Attribute Downgrade â-15% to Health Restorationâ for 10 timer counts.
The following effects occur when enemy switches characters while this character is on the battlefield:
Restores own Ki by 30.
Shortens alliesâ substitution counts by 2.
Inflicts enemy with Attribute Downgrade â+10% to Damage Receivedâ for 15 timer counts.
Inflicts enemy with Attribute Downgrade â-1 Arts Card Draw Speed levelâ for 15 timer counts.
âž»
Earthshaking Super Power
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when changing cover:
Randomly destroys 1 enemy card.
Randomly destroys 1 enemy card (activates three times).
*Activation count is shared before and after transforming.
Inflicts all enemies with Attribute Downgrade â+5 to Strike, Blast & Special Move Arts costsâ for 10 timer counts.
The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Restores own health by 15% (activates three times).
*Activation count is shared before and after transforming.
Shortens alliesâ substitution counts by 3.
Cancels enemyâs Attribute Upgrades & Buff Effects (activates three times).
*Activation count is shared before and after transforming.
Shortens own substitution count by 3 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Restores ally health by 20% when this character is defeated.
+50% to own Unique Gauge charge rate when an ally other than this character is defeated (cannot be cancelled) (activates once).
*Activation count is shared before and after transforming.
Quickly charges own Unique Gauge according to Ki charge time while this character is on the battlefield.
The following effects occur once Unique Gauge is full:
Draw a Special Arts Card next.
Restores ally health by 15%.
+15% to damage inflicted by allies (cannot be cancelled).
Seals enemyâs Special Move Arts.
The sealed Arts cannot be used for 5 timer counts.
âž»
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
âž»
Z Ability
Z Ability I
+22% to âEpisode: Majin Buu Saga (Z)â base Strike Attack & Blast Defense during battle.
âž»
Held Arts Cards
Strike [Damage UP] - Damage +10% on use (10 counts)
Blast - No additional effects
âž»
Strike Arts Card
Strike (Restore Ki)
Strike (Impact)
Restores own Ki by 10 upon activation.
*Blast Armor when charging forward.
âž»
Blast Arts Card
Blast (Recover Ki)
Blast (Impact)
Restores own Ki by 10 upon activation.
âž»
Extra Arts Card
Explosive High Tension
Randomly draws 1 new card.
Restores own health by 15% and Ki by 40.
Charges own Unique Gauge by 20%.
+20% to damage inflicted for 10 timer counts.
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ to self for 10 timer counts.
âž»
Special Arts Card
Super Dragon Dual Barrage
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects occur on hit:
Shortens alliesâ substitution counts by 3.
Reduces enemy Ki by 60.
*Blast Armor when charging forward.
Main Ability
Super Saiyan Level 3!!!
Draw a Special Move Arts Card next.
Restores own health by 30% and Ki by 50.
Charges own Unique Gauge by 20%.
Cancels enemyâs Attribute Upgrades & Buff Effects.
Inflicts all enemies with Attribute Downgrade â-50% to Health Restorationâ for 20 timer counts.
Requirements: 10 timer counts must elapse.
âž»
Unique Ability
Super Saiyan Level 3!!!
Draw a Special Move Arts Card next.
Restores own health by 30% and Ki by 50.
Charges own Unique Gauge by 20%.
Cancels enemyâs Attribute Upgrades & Buff Effects.
Inflicts all enemies with Attribute Downgrade â-50% to Health Restorationâ for 20 timer counts.
Requirements: 10 timer counts must elapse.
âž»
Time-Bound Transformation
Charges own Unique Gauge by 100% after transforming.
Applies the following effects to self for 100 timer counts after transforming:
+40% to damage inflicted (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Special Move Arts cost (cannot be cancelled).
Nullifies Attribute Downgrades and Abnormal Conditions (cannot be cancelled).
Nullifies unfavorable Element factors for damage sustained (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores health by 10% and Ki by 20.
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ for 10 timer counts.
Reduces Impact, Explode & Slice damage received by 10% for 15 timer counts.
Nullifies enemyâs âRestores health when it reaches 0â effects when this character attacks for 15 timer counts.
The following effects occur every time this character uses a Strike or Blast Arts Card:
Randomly draws 1 new card (activates twice).
Activation count resets after character switch.
+15% to damage inflicted for 10 timer counts.
Inflicts all enemies with Attribute Downgrade â-15% to Health Restorationâ for 10 timer counts.
The following effects occur when enemy switches characters while this character is on the battlefield:
Restores own Ki by 30.
Shortens alliesâ substitution counts by 2.
Inflicts enemy with Attribute Downgrade â+10% to Damage Receivedâ for 15 timer counts.
Inflicts enemy with Attribute Downgrade â-1 Arts Card Draw Speed levelâ for 15 timer counts.
âž»
Earthshaking Super Power
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when changing cover:
Randomly destroys 1 enemy card.
Randomly destroys 1 enemy card (activates three times).
*Activation count is shared before and after transforming.
Inflicts all enemies with Attribute Downgrade â+5 to Strike, Blast & Special Move Arts costsâ for 10 timer counts.
The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Restores own health by 15% (activates three times).
*Activation count is shared before and after transforming.
Shortens alliesâ substitution counts by 3.
Cancels enemyâs Attribute Upgrades & Buff Effects (activates three times).
*Activation count is shared before and after transforming.
Shortens own substitution count by 3 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Restores ally health by 20% when this character is defeated.
+50% to own Unique Gauge charge rate when an ally other than this character is defeated (cannot be cancelled) (activates once).
*Activation count is shared before and after transforming.
Quickly charges own Unique Gauge according to Ki charge time while this character is on the battlefield.
âž»
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
âž»
Z Ability
Z Ability I
+22% to âEpisode: Majin Buu Saga (Z)â base Strike Attack & Blast Defense during battle.
âž»
Held Arts Cards
Strike [Damage UP] - Damage +10% on use (10 counts)
Blast - No additional effects
âž»
Strike Arts Card
Strike (Restore Ki)
Strike (Impact)
Restores own Ki by 10 upon activation.
*Blast Armor when charging forward.
âž»
Blast Arts Card
Blast (Recover Ki)
Blast (Impact)
Restores own Ki by 10 upon activation.
âž»
Extra Arts Card
Giant Swing
Applies the following effects to self upon activation:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Restores health by 15% and Ki by 50.
+20% to damage inflicted for 10 timer counts.
The following effects occur on hit:
Applies Buff Effect âNullifies enemyâs special actions that activate when changing coverâ to self for 10 timer counts.
Inflicts enemy with Attribute Downgrade â+20% to Damage Receivedâ for 10 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
[If Unique Gauge is at 25% or more]
Consumes 25% of this characterâs Unique Gauge and the following effects occur on hit:
Restores own Vanishing Gauge by 70%.
Inflicts all enemies with 3 substitution counts.
*Blast Armor when charging forward.
âž»
Special Arts Card
Super Kamehameha Dragon Assault
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects occur on hit:
Shortens alliesâ substitution counts by 3.
Reduces enemy Ki by 60.
[If Unique Gauge is at 25% or more]
Consumes 25% of this characterâs Unique Gauge and nullifies own unfavorable Element factors for 3 timer counts upon activation.
*Blast Armor when charging forward.
#DBLegends