@AntonHand This was the expectation of games for years until the late 2000s. What makes it less viable than before that isn't solved by responsible planning? All reasons I can come up with only serve corp needs that I'm not sympathetic to (eg sunsetting servers to move playerbase to sequel)
Huge win for gamers and consumer rights!
The California State Assembly just passed AB 1921, the Protect Our Games Act.
It passed on the floor by a vote of 43 to 16.
The bill would force video game companies to give players a heads-up before they shut down the servers for a game.
It would also make them provide a way for people to keep playing afterward, like adding offline mode or letting community servers take over.
Quick recap of what the bill does:
>60-day advance notice before any server shutdown or major service change that would make a game unplayable in its “ordinary use.”
>Companies must then provide a workable solution so players can keep playing, usually an offline mode/patch, community server support, or (in some cases) a full refund.
>Applies to digital games first sold or substantially re-released in California after January 1, 2027.
>Does not affect subscription games, free-to-play titles, or games that are already permanently offline/single-player.
>Enforceable by the Attorney General or district attorneys.
In short: If you buy a game, you should still be able to play it even after the company moves on.
No more “purchase” turning into a rental that expires when the servers die.
@HorrorUntitled The cool part about these types of tasks is that you dread them because they're big but you do them because they're *big*. Once it's done it's gonna feel (and look) fantastic.
@chribdotnet Surprisingly, pizza! Canned dough makes it easy, is like $3, tastes good. Shredded cheese $2, sauce has range but *can* be like $2 & get you 2/3 pizzas at least. Put together in like 5 mins (excluding preheat/cook time obv), on days you have more energy/money you can get fancier.
INDUSTRIA 2 is out NOW on Steam 👀
Play as Nora and jump into a strange parallel dimension overrun by a hostile AI in this narrative FPS campaign with Survival-Horror elements and a diegetic inventory.
@flownepp@FR3NKD@Rawlala1 Which also touches on why some pro-AI arguments aren't actual args. A lot of the hypothetical uses are literally impossible. Not just tough or years out, but impossible. There's a lot of ML potential, but people who understand that realm aren't so opposed to it.
@flownepp@FR3NKD@Rawlala1 That's exactly the thing imo, we can't put it back in the box, but we CAN make it unprofitable at scale, minimizing damage. And that's already happening, even corps like MS are finally admitting "Hey this is actully just a toy, and will never be capable of what we've implied"