@IndieReachpro Locomochi + Puzzle / Cozy Adventure
A cozy puzzle game set in a toy-like world where you control a tiny locomotive, manage wagons, and help cute characters!
Our Steam page: https://t.co/0zfIr2PSoX
DEVLOG #4 - New Mechanics⚙️🚂
New mechanics mean new ways to experience Locomochi. In this devlog, we showcase gameplay additions focused on creating more dynamic, interactive, and engaging moments for players 👀
More systems. More possibilities.
#gamedev#indiedev#indiegame
DEVLOG #3 - New onboarding🚂���
In this devlog, we’re showing the new onboarding system in Locomochi and how we’re making the experience smoother, clearer, and easier to understand from the very start 🎮
Less confusion, better experience 😌
#gamedev #indiedev #indiegame #gaming
Pocket Gamer Connects, here we come! 🚂
We’ll be in Barcelona on June 15–16 and we can’t wait to meet you there 👋🏼
Play the latest build, chat with us, and take a look at what we’ve been creating these past months ✨
See you there!
#PGConnects#gamedev#indiegame#gaming
DEVLOG #2 - Characters🎭
Characters are a key part of Locomochi’s identity.
In this devlog, we showcase part of the design process behind the game’s cast and how they help bring personality and energy to the experience 🚂
#gamedev#indiedev#indiegame#gaming#GameDevelopment
DEVLOG #1 - Camera🎥
Camera design plays a key role in the player experience.
In this first Locomochi devlog, we showcase improvements focused on gameplay readability, visibility, and smoother game flow 🚂
Small changes can make a huge impact.
#gamedev#indiedev#indiegame
🚂 Stay ahead of everything happening in Locomochi
We’ve launched a newsletter with key dev updates, progress & exclusive insights from the team.
📩 Subscribe: https://t.co/QTwHXNFnCI
Join the journey🧡
#IndieGame#GameDev#IndieDev#Locomochi
What is Locomochi really about? 👀
In this video, Jon Gomez Palomar gives you a clear look at how it works and what you can expect from the experience. 🚂
Feel free to share your questions or suggestions ✍🏼
#IndieGame#Gaming#CozyGames
Last month, our Producer & Game Designer Jon Gomez shared the vision and evolution behind Locomochi in an interview with Gamereactor in the #madgamesshow event in Madrid!
You can watch the full interview here: https://t.co/RYEGOY5UUV
Let’s keep the train moving! 🚂🧩
#gamedev
🚂📷 Locomochi at the Mad Games Show Participating in the event has been a very positive experience. Showcasing Locomochi, receiving direct feedback, and engaging with the community has been key to improving the project. Thank you!
✍🏻 Where would you like to see Locomochi next?