Jumped on board the hype train, made a simple plugin for Lethal Company to start the game with a teleporter and/or an inverse teleporter. Have fun! #lethalcompanygame
https://t.co/wGLN8H7LjT
https://t.co/e2T1RbpxXS
Out of curiosity, I tried to run #DestinyRising on my Switch using LineageOS. PlayStore listed the game as incompatible, but pulling the APKs off my phone & sideloading worked. It...runs...feels like 15-20fps with dips into the single digits when things get hectic. Sorta playable
#IVoted & y'all should too. Even if you haven't registered, some states allow for Election day registration. My home state of California is part of that list. Remember that even if the polling station closes, as long as you were in line, they must let you vote even after closing.
Contribute to open source, learn through self-education or courses, record educational podcasts, or grow your pet project easily with a FREE Rider subscription for non-commercial development.
Download and start today π
https://t.co/hKq3IldNUK
Spread the word! #dotnet#gamedev
TIL Zip files aren't deterministic. Made my script for generating infinite durability mods for Dying Light 2 less useful if you wanted to do co-op. Fixed it though!
So, been playing Dying Light 2 with my BF lately, and we're using an infinite durability mod. Sadly it breaks with every update, but it's very easy to update. So, I made a python script to generate an updated mod, and figured I'd share it.
https://t.co/T1aOTH8XZt
Anyone happen to know any resources for Kotlin Multiplatform that DON'T revolve around mobile development or libraries primarily targeting mobile platforms?