"But how am I supposed to know I'm low or out of ammo?"
"Okay you see the sharp thingies on the back?"
"uh huh."
"When you see a lot less of those, that means you're low."
"Okay, this is good stuff. What about no ammo?"
"When there are no sharp thingies on the back, that means you're out."
"I never would have even thought of that..."
If you see someone giving constructive criticism on an Early Access game and your first instinct is to go "ITS EARLY ACCESS SHUT UP LET THE DEVS COOK"
You lost the point of Early Access
@ELDENRING Better be like $10 max for the meager amount of cosmetics and weapons this DLC adds, but I just know FromSoft are gonna price it at like $30 instead.
Let me quickly summarize the new God of War Laufey controversy, but without any straw man arguments such as accusing people of "fearing women."
>western game studios were politicized thanks to activist employees and activist investors.
>some people passed the litmus test, so they understand that politicizing a fictional hobby about fun/escapism is bad.
>some failed the litmus test so they write off criticism they do not understand as "hate."
>some agree with the agenda so they write off criticism they dislike as "hate."
>underneath it all is a leftist ideology that believes attractive female characters = sexualization, objectification and misogyny... and an obsession with "diversity and inclusion."
>enter western game developers deliberately designing female fictional characters who are ugly.
>people rightly point out that she's ugly. other people get mad and incorrectly assume that means we're calling the actress ugly: we are not.
>also some people find it a bit weird that a game called God of War, which has been about Kratos, The God of War, is back-seating him for a new woman.
>some speculate that this is the result of the aforementioned politicization, because pattern recognition and the left-wing activist obsession with "inclusion."
>the God of War developers are based in California.
The end. Hope this helps.
Arrowhead has revealed major plans for the future of Helldivers 2:
• New ships. New progression. New rewards. The future of Helldivers 2 is looking brighter than ever. 🚀
• The fight for Super Earth is entering a new era. Campaigns, Warfronts, and meaningful progression are on the horizon. 🌍⚔️
• Assisted Reload no longer requires both players to carry the backpack. Democracy wins again. 🫡
• Level cap increase confirmed: 300. Time to grind, Helldivers. 🔥
• 8 emote slots, improved stimming, new progression systems, and more ships. Arrowhead just dropped a massive look at the future of Helldivers 2. 👀
• The first Campaign reward is a new FRV. Get ready to earn it, Helldivers.
📈🕊️RIRGA BAY SAVED - VOID CONTAINED ONCE MORE🕊️📈
The Helldivers have done what was deemed 'impossible' at one point, they have liberated Rirga Bay, saving the planet from becoming part of 'The Void'.
The Illuminate suffer the 8th defeat (counting the siege of Elysian Meadows) in less than a month, proving once again that no one can defy liberty and win.
The Void has been contained once again, showing the Squids that no matter what they do, they will never stop Liberty's light from shining.
NOTE: The Exostorm has been dissipated after the destruction of all Exospires in the planet, Helldivers Companion hasn't changed the planet status yet.
Minecraft is getting an autumn update with a new biome called the Dappled Forest.
The next big update, called Chaos Cubed, comes out on June 17, 2026. It brings in the Sulfur Cube mob, which sucks up nearby blocks and changes how it behaves depending on what it absorbs.
There’s also a new underground biome called the Sulfur Cave full of toxic stuff.
@HensDBD And comp PC players see a 1-in-a-million mindgame/flick and think the whole power should be balanced around that. I can't take them seriously.