Want to engage with the wider Lords of Nether Community and keep as up to date on development as possible? Find us here:
Twitch - https://t.co/HSclYwDsB6
Discord - https://t.co/4bPdBpmf09
Youtube - https://t.co/yvFbh050Yh
Steam - https://t.co/StVyjNWHPO
@SuminomAmonimus Well, at the end of the day its there now and its much better, plus it did lead to improvements across all code which was sorely needed so all in all, a good outcome!
Greetings Netherlords! It has been some time indeed, but today we break the silence and bring you the first of many updates on the development of Lords of Nether!
Welcome back to the shadows, Lord!
https://t.co/9eVSYXtCjs
#gamedev#indiedev#indiegame#strategygame
Greetings, mercenaries!
0.9.9 Signed in Blood is OUT!
• Final of Xiomara's story
• 65 new Pacts and Banes
• F R I D G E
• New items and a lot of balance changes
• Expanded difficulty settings and QoL improvements
And fixes!
#roguelike#turnbased#gamedev
The greater the power, the more blood you'll have to shed to gain it.
The most terrifying pacts can be obtained only at the deepest floors of bramfaturas.
Can you spot: Shedu's False Gifts, Urparp's Ziggurat, Marduk's Power Soak?
#ScreenshotSaturday#roguelike#turnbased#gamedev
Shedu's Thousand summoned a new threat - or a new friend - a quasimorph that will oversee their operations in the Solid Realm.
#roguelike#turnbased#gamedev
@quasimorph Oh thank god! Also the faction tech progress setting seems a bit wonky, if its just under 50% it seems to nearly completely stop faction growth, will that be addressed in this update?
Do you often start over? Do you play at your own pace?
You'll be able to save your difficulty settings as a separate preset in the next update!
#WishlistWednesday#roguelike#turnbased#gamedev